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arcade-physics

Version:
22 lines 735 B
"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ Object.defineProperty(exports, "__esModule", { value: true }); /** * Calculate the magnitude of the point, which equivalent to the length of the line from the origin to this point. * * @function Phaser.Geom.Point.GetMagnitude * @since 3.0.0 * * @param {Phaser.Geom.Point} point - The point to calculate the magnitude for * * @return {number} The resulting magnitude */ const GetMagnitude = point => { return Math.sqrt(point.x * point.x + point.y * point.y); }; exports.default = GetMagnitude; //# sourceMappingURL=GetMagnitude.js.map