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arcade-physics

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export default Equals; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * A comparison of two `Point` objects to see if they are equal. * * @function Phaser.Geom.Point.Equals * @since 3.0.0 * * @param {Phaser.Geom.Point} point - The original `Point` to compare against. * @param {Phaser.Geom.Point} toCompare - The second `Point` to compare. * * @return {boolean} Returns true if the both `Point` objects are equal. */ declare function Equals(point: Phaser.Geom.Point, toCompare: Phaser.Geom.Point): boolean; //# sourceMappingURL=Equals.d.ts.map