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arcade-physics

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export default Clone; /** * Clone the given Point. * * @function Phaser.Geom.Point.Clone * @since 3.0.0 * * @param {Phaser.Geom.Point} source - The source Point to clone. * * @return {Phaser.Geom.Point} The cloned Point. */ declare function Clone(source: Phaser.Geom.Point): Phaser.Geom.Point; //# sourceMappingURL=Clone.d.ts.map