arcade-physics
Version:
Use Arcade Physics without Phaser.
12 lines • 534 B
JavaScript
;
/**
* @typedef {object} Phaser.Types.Geom.Mesh.OBJModel
* @since 3.50.0
*
* @property {Phaser.Types.Geom.Mesh.OBJFace[]} faces - An array of Faces.
* @property {string} name - The name of the model.
* @property {Phaser.Types.Geom.Mesh.UV[]} textureCoords - An array of texture coordinates.
* @property {Phaser.Types.Math.Vector3Like[]} vertexNormals - An array of vertex normals.
* @property {Phaser.Types.Math.Vector3Like[]} vertices - An array of vertices in the model.
*/
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