arcade-physics
Version:
Use Arcade Physics without Phaser.
10 lines • 445 B
JavaScript
;
/**
* @typedef {object} Phaser.Types.Geom.Mesh.OBJFaceVertice
* @since 3.50.0
*
* @property {number} textureCoordsIndex - The index in the `textureCoords` array that this vertex uses.
* @property {number} vertexIndex - The index in the `vertices` array that this vertex uses.
* @property {number} vertexNormalIndex - The index in the `vertexNormals` array that this vertex uses.
*/
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