arcade-physics
Version:
Use Arcade Physics without Phaser.
10 lines • 475 B
JavaScript
;
/**
* @typedef {object} Phaser.Types.Geom.Mesh.OBJData
* @since 3.50.0
*
* @property {string[]} materialLibraries - An array of material library filenames found in the OBJ file.
* @property {object} materials - If the obj was loaded with an mtl file, the parsed material names are stored in this object.
* @property {Phaser.Types.Geom.Mesh.OBJModel[]} models - An array of parsed models extracted from the OBJ file.
*/
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