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arcade-physics

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"use strict"; /** * @typedef {object} Phaser.Types.Geom.Mesh.GenerateVertsResult * @since 3.50.0 * * @property {Phaser.Geom.Mesh.Face[]} faces - An array of Face objects generated from the OBJ Data. * @property {Phaser.Geom.Mesh.Vertex[]} vertices - An array of Vertex objects generated from the OBJ Data. */ //# sourceMappingURL=GenerateVertsResult.js.map