arcade-physics
Version:
Use Arcade Physics without Phaser.
16 lines • 627 B
TypeScript
export default ParseObj;
/**
* Parses a Wavefront OBJ File, extracting the models from it and returning them in an array.
*
* The model data *must* be triangulated for a Mesh Game Object to be able to render it.
*
* @function Phaser.Geom.Mesh.ParseObj
* @since 3.50.0
*
* @param {string} data - The OBJ File data as a raw string.
* @param {boolean} [flipUV=true] - Flip the UV coordinates?
*
* @return {Phaser.Types.Geom.Mesh.OBJData} The parsed model and material data.
*/
declare function ParseObj(data: string, flipUV?: boolean | undefined): Phaser.Types.Geom.Mesh.OBJData;
//# sourceMappingURL=ParseObj.d.ts.map