arcade-physics
Version:
Use Arcade Physics without Phaser.
17 lines • 657 B
TypeScript
export default RotateAroundPoint;
/**
* Rotate a line around a point by the given angle in radians.
*
* @function Phaser.Geom.Line.RotateAroundPoint
* @since 3.0.0
*
* @generic {Phaser.Geom.Line} O - [line,$return]
*
* @param {Phaser.Geom.Line} line - The line to rotate.
* @param {(Phaser.Geom.Point|object)} point - The point to rotate the line around.
* @param {number} angle - The angle of rotation in radians.
*
* @return {Phaser.Geom.Line} The rotated line.
*/
declare function RotateAroundPoint(line: Phaser.Geom.Line, point: (Phaser.Geom.Point | object), angle: number): Phaser.Geom.Line;
//# sourceMappingURL=RotateAroundPoint.d.ts.map