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arcade-physics

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export default ReflectAngle; /** * Calculate the reflected angle between two lines. * * This is the outgoing angle based on the angle of Line 1 and the normalAngle of Line 2. * * @function Phaser.Geom.Line.ReflectAngle * @since 3.0.0 * * @param {Phaser.Geom.Line} lineA - The first line. * @param {Phaser.Geom.Line} lineB - The second line. * * @return {number} The reflected angle between each line. */ declare function ReflectAngle(lineA: Phaser.Geom.Line, lineB: Phaser.Geom.Line): number; //# sourceMappingURL=ReflectAngle.d.ts.map