arcade-physics
Version:
Use Arcade Physics without Phaser.
14 lines • 441 B
TypeScript
export default NormalY;
/**
* The Y value of the normal of the given line.
* The normal of a line is a vector that points perpendicular from it.
*
* @function Phaser.Geom.Line.NormalY
* @since 3.0.0
*
* @param {Phaser.Geom.Line} line - The line to calculate the normal of.
*
* @return {number} The Y value of the normal of the Line.
*/
declare function NormalY(line: Phaser.Geom.Line): number;
//# sourceMappingURL=NormalY.d.ts.map