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arcade-physics

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export default NormalY; /** * The Y value of the normal of the given line. * The normal of a line is a vector that points perpendicular from it. * * @function Phaser.Geom.Line.NormalY * @since 3.0.0 * * @param {Phaser.Geom.Line} line - The line to calculate the normal of. * * @return {number} The Y value of the normal of the Line. */ declare function NormalY(line: Phaser.Geom.Line): number; //# sourceMappingURL=NormalY.d.ts.map