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arcade-physics

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export default GetShortestDistance; /** * @author Richard Davey <rich@photonstorm.com> * @author Florian Mertens * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Get the shortest distance from a Line to the given Point. * * @function Phaser.Geom.Line.GetShortestDistance * @since 3.16.0 * * @generic {Phaser.Geom.Point} O - [out,$return] * * @param {Phaser.Geom.Line} line - The line to get the distance from. * @param {(Phaser.Geom.Point|object)} point - The point to get the shortest distance to. * * @return {number} The shortest distance from the line to the point. */ declare function GetShortestDistance(line: Phaser.Geom.Line, point: (Phaser.Geom.Point | object)): number; //# sourceMappingURL=GetShortestDistance.d.ts.map