arcade-physics
Version:
Use Arcade Physics without Phaser.
17 lines • 765 B
TypeScript
export default GetPoint;
/**
* Get a point on a line that's a given percentage along its length.
*
* @function Phaser.Geom.Line.GetPoint
* @since 3.0.0
*
* @generic {Phaser.Geom.Point} O - [out,$return]
*
* @param {Phaser.Geom.Line} line - The line.
* @param {number} position - A value between 0 and 1, where 0 is the start, 0.5 is the middle and 1 is the end of the line.
* @param {(Phaser.Geom.Point|object)} [out] - An optional point, or point-like object, to store the coordinates of the point on the line.
*
* @return {(Phaser.Geom.Point|object)} The point on the line.
*/
declare function GetPoint(line: Phaser.Geom.Line, position: number, out?: (Phaser.Geom.Point | object)): (Phaser.Geom.Point | object);
//# sourceMappingURL=GetPoint.d.ts.map