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export default GetEasedPoints; /** * Returns an array of `quantity` Points where each point is taken from the given Line, * spaced out according to the ease function specified. * * ```javascript * const line = new Phaser.Geom.Line(100, 300, 700, 300); * const points = Phaser.Geom.Line.GetEasedPoints(line, 'sine.out', 32) * ``` * * In the above example, the `points` array will contain 32 points spread-out across * the length of `line`, where the position of each point is determined by the `Sine.out` * ease function. * * You can optionally provide a collinear threshold. In this case, the resulting points * are checked against each other, and if they are `< collinearThreshold` distance apart, * they are dropped from the results. This can help avoid lots of clustered points at * far ends of the line with tightly-packed eases such as Quartic. Leave the value set * to zero to skip this check. * * Note that if you provide a collinear threshold, the resulting array may not always * contain `quantity` points. * * @function Phaser.Geom.Line.GetEasedPoints * @since 3.23.0 * * @generic {Phaser.Geom.Point[]} O - [out,$return] * * @param {Phaser.Geom.Line} line - The Line object. * @param {(string|function)} ease - The ease to use. This can be either a string from the EaseMap, or a custom function. * @param {number} quantity - The number of points to return. Note that if you provide a `collinearThreshold`, the resulting array may not always contain this number of points. * @param {number} [collinearThreshold=0] - An optional threshold. The final array is reduced so that each point is spaced out at least this distance apart. This helps reduce clustering in noisey eases. * @param {number[]} [easeParams] - An optional array of ease parameters to go with the ease. * * @return {Phaser.Geom.Point[]} An array of Geom.Points containing the coordinates of the points on the line. */ declare function GetEasedPoints(line: Phaser.Geom.Line, ease: (string | Function), quantity: number, collinearThreshold?: number | undefined, easeParams?: number[] | undefined): Phaser.Geom.Point[]; //# sourceMappingURL=GetEasedPoints.d.ts.map