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arcade-physics

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export default Extend; /** * Extends the start and end points of a Line by the given amounts. * * The amounts can be positive or negative. Positive points will increase the length of the line, * while negative ones will decrease it. * * If no `right` value is provided it will extend the length of the line equally in both directions. * * Pass a value of zero to leave the start or end point unchanged. * * @function Phaser.Geom.Line.Extend * @since 3.16.0 * * @param {Phaser.Geom.Line} line - The line instance to extend. * @param {number} left - The amount to extend the start of the line by. * @param {number} [right] - The amount to extend the end of the line by. If not given it will be set to the `left` value. * * @return {Phaser.Geom.Line} The modified Line instance. */ declare function Extend(line: Phaser.Geom.Line, left: number, right?: number | undefined): Phaser.Geom.Line; //# sourceMappingURL=Extend.d.ts.map