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arcade-physics

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23 lines 772 B
"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ Object.defineProperty(exports, "__esModule", { value: true }); /** * Compare two lines for strict equality. * * @function Phaser.Geom.Line.Equals * @since 3.0.0 * * @param {Phaser.Geom.Line} line - The first line to compare. * @param {Phaser.Geom.Line} toCompare - The second line to compare. * * @return {boolean} Whether the two lines are equal. */ const Equals = (line, toCompare) => { return line.x1 === toCompare.x1 && line.y1 === toCompare.y1 && line.x2 === toCompare.x2 && line.y2 === toCompare.y2; }; exports.default = Equals; //# sourceMappingURL=Equals.js.map