arcade-physics
Version:
Use Arcade Physics without Phaser.
19 lines • 619 B
TypeScript
export default Equals;
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Compare two lines for strict equality.
*
* @function Phaser.Geom.Line.Equals
* @since 3.0.0
*
* @param {Phaser.Geom.Line} line - The first line to compare.
* @param {Phaser.Geom.Line} toCompare - The second line to compare.
*
* @return {boolean} Whether the two lines are equal.
*/
declare function Equals(line: Phaser.Geom.Line, toCompare: Phaser.Geom.Line): boolean;
//# sourceMappingURL=Equals.d.ts.map