arcade-physics
Version:
Use Arcade Physics without Phaser.
18 lines • 531 B
TypeScript
export default Angle;
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Calculate the angle of the line in radians.
*
* @function Phaser.Geom.Line.Angle
* @since 3.0.0
*
* @param {Phaser.Geom.Line} line - The line to calculate the angle of.
*
* @return {number} The angle of the line, in radians.
*/
declare function Angle(line: Phaser.Geom.Line): number;
//# sourceMappingURL=Angle.d.ts.map