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arcade-physics

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export default Angle; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Calculate the angle of the line in radians. * * @function Phaser.Geom.Line.Angle * @since 3.0.0 * * @param {Phaser.Geom.Line} line - The line to calculate the angle of. * * @return {number} The angle of the line, in radians. */ declare function Angle(line: Phaser.Geom.Line): number; //# sourceMappingURL=Angle.d.ts.map