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arcade-physics

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declare namespace _default { const CircleToCircle: typeof import("./CircleToCircle"); const CircleToRectangle: typeof import("./CircleToRectangle"); const GetCircleToCircle: typeof import("./GetCircleToCircle"); const GetCircleToRectangle: typeof import("./GetCircleToRectangle"); const GetLineToCircle: typeof import("./GetLineToCircle"); const GetLineToLine: typeof import("./GetLineToLine"); const GetLineToPoints: typeof import("./GetLineToPoints"); const GetLineToPolygon: typeof import("./GetLineToPolygon"); const GetLineToRectangle: typeof import("./GetLineToRectangle"); const GetRaysFromPointToPolygon: typeof import("./GetRaysFromPointToPolygon"); const GetRectangleIntersection: typeof import("./GetRectangleIntersection"); const GetRectangleToRectangle: typeof import("./GetRectangleToRectangle"); const GetRectangleToTriangle: typeof import("./GetRectangleToTriangle"); const GetTriangleToCircle: typeof import("./GetTriangleToCircle"); const GetTriangleToLine: typeof import("./GetTriangleToLine"); const GetTriangleToTriangle: typeof import("./GetTriangleToTriangle"); const LineToCircle: typeof import("./LineToCircle"); const LineToLine: typeof import("./LineToLine"); const LineToRectangle: typeof import("./LineToRectangle"); const PointToLine: typeof import("./PointToLine"); const PointToLineSegment: typeof import("./PointToLineSegment"); const RectangleToRectangle: typeof import("./RectangleToRectangle"); const RectangleToTriangle: typeof import("./RectangleToTriangle"); const RectangleToValues: typeof import("./RectangleToValues"); const TriangleToCircle: typeof import("./TriangleToCircle"); const TriangleToLine: typeof import("./TriangleToLine"); const TriangleToTriangle: typeof import("./TriangleToTriangle"); } export default _default; //# sourceMappingURL=index.d.ts.map