arcade-physics
Version:
Use Arcade Physics without Phaser.
14 lines • 569 B
TypeScript
export default RectangleToTriangle;
/**
* Checks for intersection between Rectangle shape and Triangle shape.
*
* @function Phaser.Geom.Intersects.RectangleToTriangle
* @since 3.0.0
*
* @param {Phaser.Geom.Rectangle} rect - Rectangle object to test.
* @param {Phaser.Geom.Triangle} triangle - Triangle object to test.
*
* @return {boolean} A value of `true` if objects intersect; otherwise `false`.
*/
declare function RectangleToTriangle(rect: Phaser.Geom.Rectangle, triangle: Phaser.Geom.Triangle): boolean;
//# sourceMappingURL=RectangleToTriangle.d.ts.map