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arcade-physics

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export default RectangleToTriangle; /** * Checks for intersection between Rectangle shape and Triangle shape. * * @function Phaser.Geom.Intersects.RectangleToTriangle * @since 3.0.0 * * @param {Phaser.Geom.Rectangle} rect - Rectangle object to test. * @param {Phaser.Geom.Triangle} triangle - Triangle object to test. * * @return {boolean} A value of `true` if objects intersect; otherwise `false`. */ declare function RectangleToTriangle(rect: Phaser.Geom.Rectangle, triangle: Phaser.Geom.Triangle): boolean; //# sourceMappingURL=RectangleToTriangle.d.ts.map