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arcade-physics

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export default PointToLineSegment; /** * Checks if a Point is located on the given line segment. * * @function Phaser.Geom.Intersects.PointToLineSegment * @since 3.0.0 * * @param {Phaser.Geom.Point} point - The Point to check for intersection. * @param {Phaser.Geom.Line} line - The line segment to check for intersection. * * @return {boolean} `true` if the Point is on the given line segment, otherwise `false`. */ declare function PointToLineSegment(point: Phaser.Geom.Point, line: Phaser.Geom.Line): boolean; //# sourceMappingURL=PointToLineSegment.d.ts.map