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arcade-physics

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"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ Object.defineProperty(exports, "__esModule", { value: true }); /** * Compares the `x`, `y`, `width` and `height` properties of the two given Ellipses. * Returns `true` if they all match, otherwise returns `false`. * * @function Phaser.Geom.Ellipse.Equals * @since 3.0.0 * * @param {Phaser.Geom.Ellipse} ellipse - The first Ellipse to compare. * @param {Phaser.Geom.Ellipse} toCompare - The second Ellipse to compare. * * @return {boolean} `true` if the two Ellipse equal each other, otherwise `false`. */ const Equals = (ellipse, toCompare) => { return (ellipse.x === toCompare.x && ellipse.y === toCompare.y && ellipse.width === toCompare.width && ellipse.height === toCompare.height); }; exports.default = Equals; //# sourceMappingURL=Equals.js.map