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arcade-physics

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export default Ellipse; /** * @classdesc * An Ellipse object. * * This is a geometry object, containing numerical values and related methods to inspect and modify them. * It is not a Game Object, in that you cannot add it to the display list, and it has no texture. * To render an Ellipse you should look at the capabilities of the Graphics class. * * @class Ellipse * @memberof Phaser.Geom * @constructor * @since 3.0.0 * * @param {number} [x=0] - The x position of the center of the ellipse. * @param {number} [y=0] - The y position of the center of the ellipse. * @param {number} [width=0] - The width of the ellipse. * @param {number} [height=0] - The height of the ellipse. */ declare const Ellipse: Class; import Class from "../../utils/Class"; //# sourceMappingURL=Ellipse.d.ts.map