arcade-physics
Version:
Use Arcade Physics without Phaser.
26 lines • 715 B
JavaScript
;
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
Object.defineProperty(exports, "__esModule", { value: true });
/**
* Calculates the area of the Ellipse.
*
* @function Phaser.Geom.Ellipse.Area
* @since 3.0.0
*
* @param {Phaser.Geom.Ellipse} ellipse - The Ellipse to get the area of.
*
* @return {number} The area of the Ellipse.
*/
const Area = ellipse => {
if (ellipse.isEmpty()) {
return 0;
}
// units squared
return ellipse.getMajorRadius() * ellipse.getMinorRadius() * Math.PI;
};
exports.default = Area;
//# sourceMappingURL=Area.js.map