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arcade-physics

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"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ Object.defineProperty(exports, "__esModule", { value: true }); const GEOM_CONST = { /** * A Circle Geometry object type. * * @name Phaser.Geom.CIRCLE * @type {number} * @since 3.19.0 */ CIRCLE: 0, /** * An Ellipse Geometry object type. * * @name Phaser.Geom.ELLIPSE * @type {number} * @since 3.19.0 */ ELLIPSE: 1, /** * A Line Geometry object type. * * @name Phaser.Geom.LINE * @type {number} * @since 3.19.0 */ LINE: 2, /** * A Point Geometry object type. * * @name Phaser.Geom.POINT * @type {number} * @since 3.19.0 */ POINT: 3, /** * A Polygon Geometry object type. * * @name Phaser.Geom.POLYGON * @type {number} * @since 3.19.0 */ POLYGON: 4, /** * A Rectangle Geometry object type. * * @name Phaser.Geom.RECTANGLE * @type {number} * @since 3.19.0 */ RECTANGLE: 5, /** * A Triangle Geometry object type. * * @name Phaser.Geom.TRIANGLE * @type {number} * @since 3.19.0 */ TRIANGLE: 6 }; exports.default = GEOM_CONST; //# sourceMappingURL=const.js.map