arcade-physics
Version:
Use Arcade Physics without Phaser.
13 lines • 520 B
TypeScript
export default Clone;
/**
* Creates a new Circle instance based on the values contained in the given source.
*
* @function Phaser.Geom.Circle.Clone
* @since 3.0.0
*
* @param {(Phaser.Geom.Circle|object)} source - The Circle to be cloned. Can be an instance of a Circle or a circle-like object, with x, y and radius properties.
*
* @return {Phaser.Geom.Circle} A clone of the source Circle.
*/
declare function Clone(source: (Phaser.Geom.Circle | object)): Phaser.Geom.Circle;
//# sourceMappingURL=Clone.d.ts.map