UNPKG

apl-easy-gl

Version:
10 lines (9 loc) 377 B
import { ShaderUniform } from "./ShaderUniform"; import { ShaderAttribute } from "./ShaderAttribute"; export interface ShaderProgram { program: WebGLProgram; uniforms: Record<string, ShaderUniform>; attributes: Record<string, ShaderAttribute>; setUniforms: (hash: Record<string, any>) => void; setAttributes: (hash: Record<string, any>) => void; }