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apify-client

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import type { RUN_GENERAL_ACCESS } from '@apify/consts'; import { Log } from '@apify/log'; import type { ApiClientOptionsWithOptionalResourcePath } from '../base/api_client'; import { ResourceClient } from '../base/resource_client'; import type { ApifyResponse } from '../http_client'; import type { ActorRun } from './actor'; import { DatasetClient } from './dataset'; import { KeyValueStoreClient } from './key_value_store'; import { LogClient, StreamedLog } from './log'; import { RequestQueueClient } from './request_queue'; /** * Client for managing a specific Actor run. * * Provides methods to get run details, abort, metamorph, resurrect, wait for completion, * and access the run's dataset, key-value store, request queue, and logs. * * @example * ```javascript * const client = new ApifyClient({ token: 'my-token' }); * const runClient = client.run('my-run-id'); * * // Get run details * const run = await runClient.get(); * * // Wait for the run to finish * const finishedRun = await runClient.waitForFinish(); * * // Access the run's dataset * const { items } = await runClient.dataset().listItems(); * ``` * * @see https://docs.apify.com/platform/actors/running/runs-and-builds */ export declare class RunClient extends ResourceClient { /** * @hidden */ constructor(options: ApiClientOptionsWithOptionalResourcePath); /** * Gets the Actor run object from the Apify API. * * @param options - Get options * @param options.waitForFinish - Maximum time to wait (in seconds, max 60s) for the run to finish on the API side before returning. Default is 0 (returns immediately). * @returns The ActorRun object, or `undefined` if it does not exist * @see https://docs.apify.com/api/v2/actor-run-get * * @example * ```javascript * // Get run status immediately * const run = await client.run('run-id').get(); * console.log(`Status: ${run.status}`); * * // Wait up to 60 seconds for run to finish * const run = await client.run('run-id').get({ waitForFinish: 60 }); * ``` */ get(options?: RunGetOptions): Promise<ActorRun | undefined>; /** * Aborts the Actor run. * * @param options - Abort options * @param options.gracefully - If `true`, the Actor run will abort gracefully - it can send status messages and perform cleanup. Default is `false` (immediate abort). * @returns The updated ActorRun object with `ABORTING` or `ABORTED` status * @see https://docs.apify.com/api/v2/actor-run-abort-post * * @example * ```javascript * // Abort immediately * await client.run('run-id').abort(); * * // Abort gracefully (allows cleanup) * await client.run('run-id').abort({ gracefully: true }); * ``` */ abort(options?: RunAbortOptions): Promise<ActorRun>; /** * Deletes the Actor run. * * @see https://docs.apify.com/api/v2/actor-run-delete */ delete(): Promise<void>; /** * Transforms the Actor run into a run of another Actor (metamorph). * * This operation preserves the run ID, storages (dataset, key-value store, request queue), * and resource allocation. The run effectively becomes a run of the target Actor with new input. * This is useful for chaining Actor executions or implementing complex workflows. * * @param targetActorId - ID or username/name of the target Actor * @param input - Input for the target Actor. Can be any JSON-serializable value. * @param options - Metamorph options * @param options.build - Tag or number of the target Actor's build to run. Default is the target Actor's default build. * @param options.contentType - Content type of the input. If specified, input must be a string or Buffer. * @returns The metamorphed ActorRun object (same ID, but now running the target Actor) * @see https://docs.apify.com/api/v2/actor-run-metamorph-post * * @example * ```javascript * // Transform current run into another Actor * const metamorphedRun = await client.run('original-run-id').metamorph( * 'target-actor-id', * { url: 'https://example.com' } * ); * console.log(`Run ${metamorphedRun.id} is now running ${metamorphedRun.actId}`); * ``` */ metamorph(targetActorId: string, input: unknown, options?: RunMetamorphOptions): Promise<ActorRun>; /** * Reboots the Actor run. * * Rebooting restarts the Actor's Docker container while preserving the run ID and storages. * This can be useful to recover from certain errors or to force the Actor to restart * with a fresh environment. * * @returns The updated ActorRun object * @see https://docs.apify.com/api/v2/actor-run-reboot-post * * @example * ```javascript * const run = await client.run('run-id').reboot(); * ``` */ reboot(): Promise<ActorRun>; /** * Updates the Actor run with specified fields. * * @param newFields - Fields to update * @param newFields.statusMessage - Custom status message to display (e.g., "Processing page 10/100") * @param newFields.isStatusMessageTerminal - If `true`, the status message is final and won't be overwritten. Default is `false`. * @param newFields.generalAccess - General resource access level ('FOLLOW_USER_SETTING', 'ANYONE_WITH_ID_CAN_READ' or 'RESTRICTED') * @returns The updated ActorRun object * * @example * ```javascript * // Set a status message * await client.run('run-id').update({ * statusMessage: 'Processing items: 50/100' * }); * ``` */ update(newFields: RunUpdateOptions): Promise<ActorRun>; /** * Resurrects a finished Actor run, starting it again with the same settings. * * This creates a new run with the same configuration as the original run. The original * run's storages (dataset, key-value store, request queue) are preserved and reused. * * @param options - Resurrection options (override original run settings) * @param options.build - Tag or number of the build to use. If not provided, uses the original run's build. * @param options.memory - Memory in megabytes. If not provided, uses the original run's memory. * @param options.timeout - Timeout in seconds. If not provided, uses the original run's timeout. * @param options.maxItems - Maximum number of dataset items (pay-per-result Actors). * @param options.maxTotalChargeUsd - Maximum cost in USD (pay-per-event Actors). * @param options.restartOnError - Whether to restart on error. * @returns The new (resurrected) ActorRun object * @see https://docs.apify.com/api/v2/post-resurrect-run * * @example * ```javascript * // Resurrect a failed run with more memory * const newRun = await client.run('failed-run-id').resurrect({ memory: 2048 }); * console.log(`New run started: ${newRun.id}`); * ``` */ resurrect(options?: RunResurrectOptions): Promise<ActorRun>; /** * Charges the Actor run for a specific event. * * @param options - Charge options including event name and count. * @param options.eventName - **Required.** Name of the event to charge for. * @param options.count - Number of times to charge the event. Default is 1. * @param options.idempotencyKey - Optional key to ensure the charge is not duplicated. If not provided, one is auto-generated. * @returns Empty response object. * @see https://docs.apify.com/api/v2/post-charge-run */ charge(options: RunChargeOptions): Promise<ApifyResponse<Record<string, never>>>; /** * Waits for the Actor run to finish and returns the finished Run object. * * The promise resolves when the run reaches a terminal state (`SUCCEEDED`, `FAILED`, `ABORTED`, or `TIMED-OUT`). * If `waitSecs` is provided and the timeout is reached, the promise resolves with the unfinished * Run object (status will be `RUNNING` or `READY`). The promise is NOT rejected based on run status. * * Unlike the `waitForFinish` parameter in {@link get}, this method can wait indefinitely * by polling the run status. It uses the `waitForFinish` parameter internally (max 60s per call) * and continuously polls until the run finishes or the timeout is reached. * * @param options - Wait options * @param options.waitSecs - Maximum time to wait for the run to finish, in seconds. If the limit is reached, the returned promise resolves to a run object that will have status `READY` or `RUNNING`. If omitted, waits indefinitely. * @returns The ActorRun object (finished or still running if timeout was reached) * * @example * ```javascript * // Wait indefinitely for run to finish * const run = await client.run('run-id').waitForFinish(); * console.log(`Run finished with status: ${run.status}`); * * // Wait up to 5 minutes * const run = await client.run('run-id').waitForFinish({ waitSecs: 300 }); * if (run.status === 'SUCCEEDED') { * console.log('Run succeeded!'); * } * ``` */ waitForFinish(options?: RunWaitForFinishOptions): Promise<ActorRun>; /** * Returns a client for the default dataset of this Actor run. * * @returns A client for accessing the run's default dataset * @see https://docs.apify.com/api/v2/actor-run-get * * @example * ```javascript * // Access run's dataset * const { items } = await client.run('run-id').dataset().listItems(); * ``` */ dataset(): DatasetClient; /** * Returns a client for the default key-value store of this Actor run. * * @returns A client for accessing the run's default key-value store * @see https://docs.apify.com/api/v2/actor-run-get * * @example * ```javascript * // Access run's key-value store * const output = await client.run('run-id').keyValueStore().getRecord('OUTPUT'); * ``` */ keyValueStore(): KeyValueStoreClient; /** * Returns a client for the default Request queue of this Actor run. * * @returns A client for accessing the run's default Request queue * @see https://docs.apify.com/api/v2/actor-run-get * * @example * ```javascript * // Access run's Request queue * const { items } = await client.run('run-id').requestQueue().listHead(); * ``` */ requestQueue(): RequestQueueClient; /** * Returns a client for accessing the log of this Actor run. * * @returns A client for accessing the run's log * @see https://docs.apify.com/api/v2/actor-run-get * * @example * ```javascript * // Get run log * const log = await client.run('run-id').log().get(); * console.log(log); * ``` */ log(): LogClient; /** * Get StreamedLog for convenient streaming of the run log and their redirection. */ getStreamedLog(options?: GetStreamedLogOptions): Promise<StreamedLog | undefined>; } /** * Options for getting a streamed log. */ export interface GetStreamedLogOptions { toLog?: Log | null | 'default'; fromStart?: boolean; } /** * Options for getting a Run. */ export interface RunGetOptions { waitForFinish?: number; } /** * Options for aborting a Run. */ export interface RunAbortOptions { gracefully?: boolean; } /** * Options for metamorphing a Run into another Actor. */ export interface RunMetamorphOptions { contentType?: string; build?: string; } /** * Options for updating a Run. */ export interface RunUpdateOptions { statusMessage?: string; isStatusMessageTerminal?: boolean; generalAccess?: RUN_GENERAL_ACCESS | null; } /** * Options for resurrecting a finished Run. */ export interface RunResurrectOptions { build?: string; memory?: number; timeout?: number; maxItems?: number; maxTotalChargeUsd?: number; restartOnError?: boolean; } /** * Options for charging events in a pay-per-event Actor run. */ export interface RunChargeOptions { /** Name of the event to charge. Must be defined in the Actor's pricing info else the API will throw. */ eventName: string; /** Defaults to 1 */ count?: number; /** Defaults to runId-eventName-timestamp */ idempotencyKey?: string; } /** * Options for waiting for a Run to finish. */ export interface RunWaitForFinishOptions { /** * Maximum time to wait for the run to finish, in seconds. * If the limit is reached, the returned promise is resolved to a run object that will have * status `READY` or `RUNNING`. If `waitSecs` omitted, the function waits indefinitely. */ waitSecs?: number; } //# sourceMappingURL=run.d.ts.map