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The Comprehensive ARIA Development Suite

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$A.import(["Animate", "Checkbox"], { defer: true }, function () { $A.setCheckbox(".aria-checkbox.agree", { onActivate: function (ev, triggerNode, boundCheckbox, checked, set) { // 'checked' reflects the current attribute value for the checkable item, and is always a number if applicable. // if 0, the checked state is "false". // if 1, the checked state is "true". // if 2, the checked state is "mixed". // The 'set' argument is a function that will set the checkable item to a new state. // The new value must be a string consisting of "false", "true", or "mixed". if (checked) { set("false"); } else { set("true"); } ev.preventDefault(); }, }); $A.setCheckbox(".aria-checkbox.subscribe", { onActivate: function (ev, triggerNode, boundCheckbox, checked, set) { // 'checked' reflects the current attribute value for the checkable item, and is always a number if applicable. // if 0, the checked state is "false". // if 1, the checked state is "true". // if 2, the checked state is "mixed". // The 'set' argument is a function that will set the checkable item to a new state. // The new value must be a string consisting of "false", "true", or "mixed". if (checked) { set("false"); } else { set("true"); } ev.preventDefault(); }, }); $A.setCheckbox(".aria-checkbox.happy", { onActivate: function (ev, triggerNode, boundCheckbox, checked, set) { // 'checked' reflects the current attribute value for the checkable item, and is always a number if applicable. // if 0, the checked state is "false". // if 1, the checked state is "true". // if 2, the checked state is "mixed". // The 'set' argument is a function that will set the checkable item to a new state. // The new value must be a string consisting of "false", "true", or "mixed". if (checked === 0) { // If not checked, then set("mixed"); } else if (checked === 2) { // If partially checked, then set("true"); $A.Velocity(triggerNode, "callout.bounce"); } else if (checked === 1) { // If fully checked, then set("false"); } ev.preventDefault(); }, }); });