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apache-arrow

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Apache Arrow columnar in-memory format

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import * as flatbuffers from 'flatbuffers'; import { BodyCompression } from './body-compression.js'; import { Buffer } from './buffer.js'; import { FieldNode } from './field-node.js'; /** * A data header describing the shared memory layout of a "record" or "row" * batch. Some systems call this a "row batch" internally and others a "record * batch". */ export declare class RecordBatch { bb: flatbuffers.ByteBuffer | null; bb_pos: number; __init(i: number, bb: flatbuffers.ByteBuffer): RecordBatch; static getRootAsRecordBatch(bb: flatbuffers.ByteBuffer, obj?: RecordBatch): RecordBatch; static getSizePrefixedRootAsRecordBatch(bb: flatbuffers.ByteBuffer, obj?: RecordBatch): RecordBatch; /** * number of records / rows. The arrays in the batch should all have this * length */ length(): bigint; /** * Nodes correspond to the pre-ordered flattened logical schema */ nodes(index: number, obj?: FieldNode): FieldNode | null; nodesLength(): number; /** * Buffers correspond to the pre-ordered flattened buffer tree * * The number of buffers appended to this list depends on the schema. For * example, most primitive arrays will have 2 buffers, 1 for the validity * bitmap and 1 for the values. For struct arrays, there will only be a * single buffer for the validity (nulls) bitmap */ buffers(index: number, obj?: Buffer): Buffer | null; buffersLength(): number; /** * Optional compression of the message body */ compression(obj?: BodyCompression): BodyCompression | null; static startRecordBatch(builder: flatbuffers.Builder): void; static addLength(builder: flatbuffers.Builder, length: bigint): void; static addNodes(builder: flatbuffers.Builder, nodesOffset: flatbuffers.Offset): void; static startNodesVector(builder: flatbuffers.Builder, numElems: number): void; static addBuffers(builder: flatbuffers.Builder, buffersOffset: flatbuffers.Offset): void; static startBuffersVector(builder: flatbuffers.Builder, numElems: number): void; static addCompression(builder: flatbuffers.Builder, compressionOffset: flatbuffers.Offset): void; static endRecordBatch(builder: flatbuffers.Builder): flatbuffers.Offset; }