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antlr4ts

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ANTLR 4 runtime for JavaScript written in Typescript

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"use strict"; /*! * Copyright 2016 The ANTLR Project. All rights reserved. * Licensed under the BSD-3-Clause license. See LICENSE file in the project root for license information. */ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.StarLoopEntryState = void 0; // ConvertTo-TS run at 2016-10-04T11:26:37.7099201-07:00 const ATNStateType_1 = require("./ATNStateType"); const BitSet_1 = require("../misc/BitSet"); const DecisionState_1 = require("./DecisionState"); const Decorators_1 = require("../Decorators"); class StarLoopEntryState extends DecisionState_1.DecisionState { constructor() { super(...arguments); /** * Indicates whether this state can benefit from a precedence DFA during SLL * decision making. * * This is a computed property that is calculated during ATN deserialization * and stored for use in {@link ParserATNSimulator} and * {@link ParserInterpreter}. * * @see `DFA.isPrecedenceDfa` */ this.precedenceRuleDecision = false; /** * For precedence decisions, this set marks states *S* which have all * of the following characteristics: * * * One or more invocation sites of the current rule returns to * *S*. * * The closure from *S* includes the current decision without * passing through any rule invocations or stepping out of the current * rule. * * This field is not used when {@link #precedenceRuleDecision} is * `false`. */ this.precedenceLoopbackStates = new BitSet_1.BitSet(); } get stateType() { return ATNStateType_1.ATNStateType.STAR_LOOP_ENTRY; } } __decorate([ Decorators_1.Override ], StarLoopEntryState.prototype, "stateType", null); exports.StarLoopEntryState = StarLoopEntryState; //# sourceMappingURL=StarLoopEntryState.js.map