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antlr4ts

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ANTLR 4 runtime for JavaScript written in Typescript

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/*! * Copyright 2016 The ANTLR Project. All rights reserved. * Licensed under the BSD-3-Clause license. See LICENSE file in the project root for license information. */ import { AmbiguityInfo } from "./AmbiguityInfo"; import { ContextSensitivityInfo } from "./ContextSensitivityInfo"; import { ErrorInfo } from "./ErrorInfo"; import { LookaheadEventInfo } from "./LookaheadEventInfo"; import { PredicateEvalInfo } from "./PredicateEvalInfo"; /** * This class contains profiling gathered for a particular decision. * * Parsing performance in ANTLR 4 is heavily influenced by both static factors * (e.g. the form of the rules in the grammar) and dynamic factors (e.g. the * choice of input and the state of the DFA cache at the time profiling * operations are started). For best results, gather and use aggregate * statistics from a large sample of inputs representing the inputs expected in * production before using the results to make changes in the grammar. * * @since 4.3 */ export declare class DecisionInfo { /** * The decision number, which is an index into {@link ATN#decisionToState}. */ decision: number; /** * The total number of times {@link ParserATNSimulator#adaptivePredict} was * invoked for this decision. */ invocations: number; /** * The total time spent in {@link ParserATNSimulator#adaptivePredict} for * this decision, in nanoseconds. * * The value of this field contains the sum of differential results obtained * by {@link System#nanoTime()}, and is not adjusted to compensate for JIT * and/or garbage collection overhead. For best accuracy, use a modern JVM * implementation that provides precise results from * {@link System#nanoTime()}, and perform profiling in a separate process * which is warmed up by parsing the input prior to profiling. If desired, * call {@link ATNSimulator#clearDFA} to reset the DFA cache to its initial * state before starting the profiling measurement pass. */ timeInPrediction: number; /** * The sum of the lookahead required for SLL prediction for this decision. * Note that SLL prediction is used before LL prediction for performance * reasons even when {@link PredictionMode#LL} or * {@link PredictionMode#LL_EXACT_AMBIG_DETECTION} is used. */ SLL_TotalLook: number; /** * Gets the minimum lookahead required for any single SLL prediction to * complete for this decision, by reaching a unique prediction, reaching an * SLL conflict state, or encountering a syntax error. */ SLL_MinLook: number; /** * Gets the maximum lookahead required for any single SLL prediction to * complete for this decision, by reaching a unique prediction, reaching an * SLL conflict state, or encountering a syntax error. */ SLL_MaxLook: number; /** * Gets the {@link LookaheadEventInfo} associated with the event where the * {@link #SLL_MaxLook} value was set. */ SLL_MaxLookEvent?: LookaheadEventInfo; /** * The sum of the lookahead required for LL prediction for this decision. * Note that LL prediction is only used when SLL prediction reaches a * conflict state. */ LL_TotalLook: number; /** * Gets the minimum lookahead required for any single LL prediction to * complete for this decision. An LL prediction completes when the algorithm * reaches a unique prediction, a conflict state (for * {@link PredictionMode#LL}, an ambiguity state (for * {@link PredictionMode#LL_EXACT_AMBIG_DETECTION}, or a syntax error. */ LL_MinLook: number; /** * Gets the maximum lookahead required for any single LL prediction to * complete for this decision. An LL prediction completes when the algorithm * reaches a unique prediction, a conflict state (for * {@link PredictionMode#LL}, an ambiguity state (for * {@link PredictionMode#LL_EXACT_AMBIG_DETECTION}, or a syntax error. */ LL_MaxLook: number; /** * Gets the {@link LookaheadEventInfo} associated with the event where the * {@link #LL_MaxLook} value was set. */ LL_MaxLookEvent?: LookaheadEventInfo; /** * A collection of {@link ContextSensitivityInfo} instances describing the * context sensitivities encountered during LL prediction for this decision. * * @see ContextSensitivityInfo */ contextSensitivities: ContextSensitivityInfo[]; /** * A collection of {@link ErrorInfo} instances describing the parse errors * identified during calls to {@link ParserATNSimulator#adaptivePredict} for * this decision. * * @see ErrorInfo */ errors: ErrorInfo[]; /** * A collection of {@link AmbiguityInfo} instances describing the * ambiguities encountered during LL prediction for this decision. * * @see AmbiguityInfo */ ambiguities: AmbiguityInfo[]; /** * A collection of {@link PredicateEvalInfo} instances describing the * results of evaluating individual predicates during prediction for this * decision. * * @see PredicateEvalInfo */ predicateEvals: PredicateEvalInfo[]; /** * The total number of ATN transitions required during SLL prediction for * this decision. An ATN transition is determined by the number of times the * DFA does not contain an edge that is required for prediction, resulting * in on-the-fly computation of that edge. * * If DFA caching of SLL transitions is employed by the implementation, ATN * computation may cache the computed edge for efficient lookup during * future parsing of this decision. Otherwise, the SLL parsing algorithm * will use ATN transitions exclusively. * * @see #SLL_ATNTransitions * @see ParserATNSimulator#computeTargetState * @see LexerATNSimulator#computeTargetState */ SLL_ATNTransitions: number; /** * The total number of DFA transitions required during SLL prediction for * this decision. * * If the ATN simulator implementation does not use DFA caching for SLL * transitions, this value will be 0. * * @see ParserATNSimulator#getExistingTargetState * @see LexerATNSimulator#getExistingTargetState */ SLL_DFATransitions: number; /** * Gets the total number of times SLL prediction completed in a conflict * state, resulting in fallback to LL prediction. * * Note that this value is not related to whether or not * {@link PredictionMode#SLL} may be used successfully with a particular * grammar. If the ambiguity resolution algorithm applied to the SLL * conflicts for this decision produce the same result as LL prediction for * this decision, {@link PredictionMode#SLL} would produce the same overall * parsing result as {@link PredictionMode#LL}. */ LL_Fallback: number; /** * The total number of ATN transitions required during LL prediction for * this decision. An ATN transition is determined by the number of times the * DFA does not contain an edge that is required for prediction, resulting * in on-the-fly computation of that edge. * * If DFA caching of LL transitions is employed by the implementation, ATN * computation may cache the computed edge for efficient lookup during * future parsing of this decision. Otherwise, the LL parsing algorithm will * use ATN transitions exclusively. * * @see #LL_DFATransitions * @see ParserATNSimulator#computeTargetState * @see LexerATNSimulator#computeTargetState */ LL_ATNTransitions: number; /** * The total number of DFA transitions required during LL prediction for * this decision. * * If the ATN simulator implementation does not use DFA caching for LL * transitions, this value will be 0. * * @see ParserATNSimulator#getExistingTargetState * @see LexerATNSimulator#getExistingTargetState */ LL_DFATransitions: number; /** * Constructs a new instance of the {@link DecisionInfo} class to contain * statistics for a particular decision. * * @param decision The decision number */ constructor(decision: number); toString(): string; }