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antlr4ts

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ANTLR 4 runtime for JavaScript written in Typescript

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"use strict"; /*! * Copyright 2016 The ANTLR Project. All rights reserved. * Licensed under the BSD-3-Clause license. See LICENSE file in the project root for license information. */ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __param = (this && this.__param) || function (paramIndex, decorator) { return function (target, key) { decorator(target, key, paramIndex); } }; Object.defineProperty(exports, "__esModule", { value: true }); exports.ParserInterpreter = void 0; const ATNState_1 = require("./atn/ATNState"); const ATNStateType_1 = require("./atn/ATNStateType"); const BitSet_1 = require("./misc/BitSet"); const FailedPredicateException_1 = require("./FailedPredicateException"); const InputMismatchException_1 = require("./InputMismatchException"); const InterpreterRuleContext_1 = require("./InterpreterRuleContext"); const LoopEndState_1 = require("./atn/LoopEndState"); const Decorators_1 = require("./Decorators"); const Decorators_2 = require("./Decorators"); const Parser_1 = require("./Parser"); const ParserATNSimulator_1 = require("./atn/ParserATNSimulator"); const RecognitionException_1 = require("./RecognitionException"); const StarLoopEntryState_1 = require("./atn/StarLoopEntryState"); const Token_1 = require("./Token"); /** A parser simulator that mimics what ANTLR's generated * parser code does. A ParserATNSimulator is used to make * predictions via adaptivePredict but this class moves a pointer through the * ATN to simulate parsing. ParserATNSimulator just * makes us efficient rather than having to backtrack, for example. * * This properly creates parse trees even for left recursive rules. * * We rely on the left recursive rule invocation and special predicate * transitions to make left recursive rules work. * * See TestParserInterpreter for examples. */ let ParserInterpreter = class ParserInterpreter extends Parser_1.Parser { constructor(grammarFileName, vocabulary, ruleNames, atn, input) { super(grammarFileName instanceof ParserInterpreter ? grammarFileName.inputStream : input); /** This stack corresponds to the _parentctx, _parentState pair of locals * that would exist on call stack frames with a recursive descent parser; * in the generated function for a left-recursive rule you'd see: * * private EContext e(int _p) { * ParserRuleContext _parentctx = _ctx; // Pair.a * int _parentState = state; // Pair.b * ... * } * * Those values are used to create new recursive rule invocation contexts * associated with left operand of an alt like "expr '*' expr". */ this._parentContextStack = []; /** We need a map from (decision,inputIndex)->forced alt for computing ambiguous * parse trees. For now, we allow exactly one override. */ this.overrideDecision = -1; this.overrideDecisionInputIndex = -1; this.overrideDecisionAlt = -1; this.overrideDecisionReached = false; // latch and only override once; error might trigger infinite loop /** What is the current context when we override a decisions? This tells * us what the root of the parse tree is when using override * for an ambiguity/lookahead check. */ this._overrideDecisionRoot = undefined; if (grammarFileName instanceof ParserInterpreter) { let old = grammarFileName; this._grammarFileName = old._grammarFileName; this._atn = old._atn; this.pushRecursionContextStates = old.pushRecursionContextStates; this._ruleNames = old._ruleNames; this._vocabulary = old._vocabulary; this.interpreter = new ParserATNSimulator_1.ParserATNSimulator(this._atn, this); } else { // The second constructor requires non-null arguments vocabulary = vocabulary; ruleNames = ruleNames; atn = atn; this._grammarFileName = grammarFileName; this._atn = atn; this._ruleNames = ruleNames.slice(0); this._vocabulary = vocabulary; // identify the ATN states where pushNewRecursionContext() must be called this.pushRecursionContextStates = new BitSet_1.BitSet(atn.states.length); for (let state of atn.states) { if (!(state instanceof StarLoopEntryState_1.StarLoopEntryState)) { continue; } if (state.precedenceRuleDecision) { this.pushRecursionContextStates.set(state.stateNumber); } } // get atn simulator that knows how to do predictions this.interpreter = new ParserATNSimulator_1.ParserATNSimulator(atn, this); } } reset(resetInput) { if (resetInput === undefined) { super.reset(); } else { super.reset(resetInput); } this.overrideDecisionReached = false; this._overrideDecisionRoot = undefined; } get atn() { return this._atn; } get vocabulary() { return this._vocabulary; } get ruleNames() { return this._ruleNames; } get grammarFileName() { return this._grammarFileName; } /** Begin parsing at startRuleIndex */ parse(startRuleIndex) { let startRuleStartState = this._atn.ruleToStartState[startRuleIndex]; this._rootContext = this.createInterpreterRuleContext(undefined, ATNState_1.ATNState.INVALID_STATE_NUMBER, startRuleIndex); if (startRuleStartState.isPrecedenceRule) { this.enterRecursionRule(this._rootContext, startRuleStartState.stateNumber, startRuleIndex, 0); } else { this.enterRule(this._rootContext, startRuleStartState.stateNumber, startRuleIndex); } while (true) { let p = this.atnState; switch (p.stateType) { case ATNStateType_1.ATNStateType.RULE_STOP: // pop; return from rule if (this._ctx.isEmpty) { if (startRuleStartState.isPrecedenceRule) { let result = this._ctx; let parentContext = this._parentContextStack.pop(); this.unrollRecursionContexts(parentContext[0]); return result; } else { this.exitRule(); return this._rootContext; } } this.visitRuleStopState(p); break; default: try { this.visitState(p); } catch (e) { if (e instanceof RecognitionException_1.RecognitionException) { this.state = this._atn.ruleToStopState[p.ruleIndex].stateNumber; this.context.exception = e; this.errorHandler.reportError(this, e); this.recover(e); } else { throw e; } } break; } } } enterRecursionRule(localctx, state, ruleIndex, precedence) { this._parentContextStack.push([this._ctx, localctx.invokingState]); super.enterRecursionRule(localctx, state, ruleIndex, precedence); } get atnState() { return this._atn.states[this.state]; } visitState(p) { let predictedAlt = 1; if (p.numberOfTransitions > 1) { predictedAlt = this.visitDecisionState(p); } let transition = p.transition(predictedAlt - 1); switch (transition.serializationType) { case 1 /* EPSILON */: if (this.pushRecursionContextStates.get(p.stateNumber) && !(transition.target instanceof LoopEndState_1.LoopEndState)) { // We are at the start of a left recursive rule's (...)* loop // and we're not taking the exit branch of loop. let parentContext = this._parentContextStack[this._parentContextStack.length - 1]; let localctx = this.createInterpreterRuleContext(parentContext[0], parentContext[1], this._ctx.ruleIndex); this.pushNewRecursionContext(localctx, this._atn.ruleToStartState[p.ruleIndex].stateNumber, this._ctx.ruleIndex); } break; case 5 /* ATOM */: this.match(transition._label); break; case 2 /* RANGE */: case 7 /* SET */: case 8 /* NOT_SET */: if (!transition.matches(this._input.LA(1), Token_1.Token.MIN_USER_TOKEN_TYPE, 65535)) { this.recoverInline(); } this.matchWildcard(); break; case 9 /* WILDCARD */: this.matchWildcard(); break; case 3 /* RULE */: let ruleStartState = transition.target; let ruleIndex = ruleStartState.ruleIndex; let newctx = this.createInterpreterRuleContext(this._ctx, p.stateNumber, ruleIndex); if (ruleStartState.isPrecedenceRule) { this.enterRecursionRule(newctx, ruleStartState.stateNumber, ruleIndex, transition.precedence); } else { this.enterRule(newctx, transition.target.stateNumber, ruleIndex); } break; case 4 /* PREDICATE */: let predicateTransition = transition; if (!this.sempred(this._ctx, predicateTransition.ruleIndex, predicateTransition.predIndex)) { throw new FailedPredicateException_1.FailedPredicateException(this); } break; case 6 /* ACTION */: let actionTransition = transition; this.action(this._ctx, actionTransition.ruleIndex, actionTransition.actionIndex); break; case 10 /* PRECEDENCE */: if (!this.precpred(this._ctx, transition.precedence)) { let precedence = transition.precedence; throw new FailedPredicateException_1.FailedPredicateException(this, `precpred(_ctx, ${precedence})`); } break; default: throw new Error("UnsupportedOperationException: Unrecognized ATN transition type."); } this.state = transition.target.stateNumber; } /** Method visitDecisionState() is called when the interpreter reaches * a decision state (instance of DecisionState). It gives an opportunity * for subclasses to track interesting things. */ visitDecisionState(p) { let predictedAlt; this.errorHandler.sync(this); let decision = p.decision; if (decision === this.overrideDecision && this._input.index === this.overrideDecisionInputIndex && !this.overrideDecisionReached) { predictedAlt = this.overrideDecisionAlt; this.overrideDecisionReached = true; } else { predictedAlt = this.interpreter.adaptivePredict(this._input, decision, this._ctx); } return predictedAlt; } /** Provide simple "factory" for InterpreterRuleContext's. * @since 4.5.1 */ createInterpreterRuleContext(parent, invokingStateNumber, ruleIndex) { return new InterpreterRuleContext_1.InterpreterRuleContext(ruleIndex, parent, invokingStateNumber); } visitRuleStopState(p) { let ruleStartState = this._atn.ruleToStartState[p.ruleIndex]; if (ruleStartState.isPrecedenceRule) { let parentContext = this._parentContextStack.pop(); this.unrollRecursionContexts(parentContext[0]); this.state = parentContext[1]; } else { this.exitRule(); } let ruleTransition = this._atn.states[this.state].transition(0); this.state = ruleTransition.followState.stateNumber; } /** Override this parser interpreters normal decision-making process * at a particular decision and input token index. Instead of * allowing the adaptive prediction mechanism to choose the * first alternative within a block that leads to a successful parse, * force it to take the alternative, 1..n for n alternatives. * * As an implementation limitation right now, you can only specify one * override. This is sufficient to allow construction of different * parse trees for ambiguous input. It means re-parsing the entire input * in general because you're never sure where an ambiguous sequence would * live in the various parse trees. For example, in one interpretation, * an ambiguous input sequence would be matched completely in expression * but in another it could match all the way back to the root. * * s : e '!'? ; * e : ID * | ID '!' * ; * * Here, x! can be matched as (s (e ID) !) or (s (e ID !)). In the first * case, the ambiguous sequence is fully contained only by the root. * In the second case, the ambiguous sequences fully contained within just * e, as in: (e ID !). * * Rather than trying to optimize this and make * some intelligent decisions for optimization purposes, I settled on * just re-parsing the whole input and then using * {link Trees#getRootOfSubtreeEnclosingRegion} to find the minimal * subtree that contains the ambiguous sequence. I originally tried to * record the call stack at the point the parser detected and ambiguity but * left recursive rules create a parse tree stack that does not reflect * the actual call stack. That impedance mismatch was enough to make * it it challenging to restart the parser at a deeply nested rule * invocation. * * Only parser interpreters can override decisions so as to avoid inserting * override checking code in the critical ALL(*) prediction execution path. * * @since 4.5 */ addDecisionOverride(decision, tokenIndex, forcedAlt) { this.overrideDecision = decision; this.overrideDecisionInputIndex = tokenIndex; this.overrideDecisionAlt = forcedAlt; } get overrideDecisionRoot() { return this._overrideDecisionRoot; } /** Rely on the error handler for this parser but, if no tokens are consumed * to recover, add an error node. Otherwise, nothing is seen in the parse * tree. */ recover(e) { let i = this._input.index; this.errorHandler.recover(this, e); if (this._input.index === i) { // no input consumed, better add an error node let tok = e.getOffendingToken(); if (!tok) { throw new Error("Expected exception to have an offending token"); } let source = tok.tokenSource; let stream = source !== undefined ? source.inputStream : undefined; let sourcePair = { source, stream }; if (e instanceof InputMismatchException_1.InputMismatchException) { let expectedTokens = e.expectedTokens; if (expectedTokens === undefined) { throw new Error("Expected the exception to provide expected tokens"); } let expectedTokenType = Token_1.Token.INVALID_TYPE; if (!expectedTokens.isNil) { // get any element expectedTokenType = expectedTokens.minElement; } let errToken = this.tokenFactory.create(sourcePair, expectedTokenType, tok.text, Token_1.Token.DEFAULT_CHANNEL, -1, -1, // invalid start/stop tok.line, tok.charPositionInLine); this._ctx.addErrorNode(this.createErrorNode(this._ctx, errToken)); } else { // NoViableAlt let source = tok.tokenSource; let errToken = this.tokenFactory.create(sourcePair, Token_1.Token.INVALID_TYPE, tok.text, Token_1.Token.DEFAULT_CHANNEL, -1, -1, // invalid start/stop tok.line, tok.charPositionInLine); this._ctx.addErrorNode(this.createErrorNode(this._ctx, errToken)); } } } recoverInline() { return this._errHandler.recoverInline(this); } /** Return the root of the parse, which can be useful if the parser * bails out. You still can access the top node. Note that, * because of the way left recursive rules add children, it's possible * that the root will not have any children if the start rule immediately * called and left recursive rule that fails. * * @since 4.5.1 */ get rootContext() { return this._rootContext; } }; __decorate([ Decorators_1.NotNull ], ParserInterpreter.prototype, "_vocabulary", void 0); __decorate([ Decorators_2.Override ], ParserInterpreter.prototype, "reset", null); __decorate([ Decorators_2.Override ], ParserInterpreter.prototype, "atn", null); __decorate([ Decorators_2.Override ], ParserInterpreter.prototype, "vocabulary", null); __decorate([ Decorators_2.Override ], ParserInterpreter.prototype, "ruleNames", null); __decorate([ Decorators_2.Override ], ParserInterpreter.prototype, "grammarFileName", null); __decorate([ Decorators_2.Override ], ParserInterpreter.prototype, "enterRecursionRule", null); ParserInterpreter = __decorate([ __param(1, Decorators_1.NotNull) ], ParserInterpreter); exports.ParserInterpreter = ParserInterpreter; //# sourceMappingURL=ParserInterpreter.js.map