antlr4ts
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ANTLR 4 runtime for JavaScript written in Typescript
152 lines (151 loc) • 7.42 kB
TypeScript
/*!
* Copyright 2016 The ANTLR Project. All rights reserved.
* Licensed under the BSD-3-Clause license. See LICENSE file in the project root for license information.
*/
import { ATN } from "./atn/ATN";
import { ATNState } from "./atn/ATNState";
import { BitSet } from "./misc/BitSet";
import { DecisionState } from "./atn/DecisionState";
import { InterpreterRuleContext } from "./InterpreterRuleContext";
import { Parser } from "./Parser";
import { ParserRuleContext } from "./ParserRuleContext";
import { RecognitionException } from "./RecognitionException";
import { Token } from "./Token";
import { TokenStream } from "./TokenStream";
import { Vocabulary } from "./Vocabulary";
/** A parser simulator that mimics what ANTLR's generated
* parser code does. A ParserATNSimulator is used to make
* predictions via adaptivePredict but this class moves a pointer through the
* ATN to simulate parsing. ParserATNSimulator just
* makes us efficient rather than having to backtrack, for example.
*
* This properly creates parse trees even for left recursive rules.
*
* We rely on the left recursive rule invocation and special predicate
* transitions to make left recursive rules work.
*
* See TestParserInterpreter for examples.
*/
export declare class ParserInterpreter extends Parser {
protected _grammarFileName: string;
protected _atn: ATN;
/** This identifies StarLoopEntryState's that begin the (...)*
* precedence loops of left recursive rules.
*/
protected pushRecursionContextStates: BitSet;
protected _ruleNames: string[];
private _vocabulary;
/** This stack corresponds to the _parentctx, _parentState pair of locals
* that would exist on call stack frames with a recursive descent parser;
* in the generated function for a left-recursive rule you'd see:
*
* private EContext e(int _p) {
* ParserRuleContext _parentctx = _ctx; // Pair.a
* int _parentState = state; // Pair.b
* ...
* }
*
* Those values are used to create new recursive rule invocation contexts
* associated with left operand of an alt like "expr '*' expr".
*/
protected readonly _parentContextStack: Array<[ParserRuleContext, number]>;
/** We need a map from (decision,inputIndex)->forced alt for computing ambiguous
* parse trees. For now, we allow exactly one override.
*/
protected overrideDecision: number;
protected overrideDecisionInputIndex: number;
protected overrideDecisionAlt: number;
protected overrideDecisionReached: boolean;
/** What is the current context when we override a decisions? This tells
* us what the root of the parse tree is when using override
* for an ambiguity/lookahead check.
*/
protected _overrideDecisionRoot?: InterpreterRuleContext;
protected _rootContext: InterpreterRuleContext;
/** A copy constructor that creates a new parser interpreter by reusing
* the fields of a previous interpreter.
*
* @param old The interpreter to copy
*
* @since 4.5
*/
constructor(/*@NotNull*/ old: ParserInterpreter);
constructor(grammarFileName: string, /*@NotNull*/ vocabulary: Vocabulary, ruleNames: string[], atn: ATN, input: TokenStream);
reset(resetInput?: boolean): void;
get atn(): ATN;
get vocabulary(): Vocabulary;
get ruleNames(): string[];
get grammarFileName(): string;
/** Begin parsing at startRuleIndex */
parse(startRuleIndex: number): ParserRuleContext;
enterRecursionRule(localctx: ParserRuleContext, state: number, ruleIndex: number, precedence: number): void;
protected get atnState(): ATNState;
protected visitState(p: ATNState): void;
/** Method visitDecisionState() is called when the interpreter reaches
* a decision state (instance of DecisionState). It gives an opportunity
* for subclasses to track interesting things.
*/
protected visitDecisionState(p: DecisionState): number;
/** Provide simple "factory" for InterpreterRuleContext's.
* @since 4.5.1
*/
protected createInterpreterRuleContext(parent: ParserRuleContext | undefined, invokingStateNumber: number, ruleIndex: number): InterpreterRuleContext;
protected visitRuleStopState(p: ATNState): void;
/** Override this parser interpreters normal decision-making process
* at a particular decision and input token index. Instead of
* allowing the adaptive prediction mechanism to choose the
* first alternative within a block that leads to a successful parse,
* force it to take the alternative, 1..n for n alternatives.
*
* As an implementation limitation right now, you can only specify one
* override. This is sufficient to allow construction of different
* parse trees for ambiguous input. It means re-parsing the entire input
* in general because you're never sure where an ambiguous sequence would
* live in the various parse trees. For example, in one interpretation,
* an ambiguous input sequence would be matched completely in expression
* but in another it could match all the way back to the root.
*
* s : e '!'? ;
* e : ID
* | ID '!'
* ;
*
* Here, x! can be matched as (s (e ID) !) or (s (e ID !)). In the first
* case, the ambiguous sequence is fully contained only by the root.
* In the second case, the ambiguous sequences fully contained within just
* e, as in: (e ID !).
*
* Rather than trying to optimize this and make
* some intelligent decisions for optimization purposes, I settled on
* just re-parsing the whole input and then using
* {link Trees#getRootOfSubtreeEnclosingRegion} to find the minimal
* subtree that contains the ambiguous sequence. I originally tried to
* record the call stack at the point the parser detected and ambiguity but
* left recursive rules create a parse tree stack that does not reflect
* the actual call stack. That impedance mismatch was enough to make
* it it challenging to restart the parser at a deeply nested rule
* invocation.
*
* Only parser interpreters can override decisions so as to avoid inserting
* override checking code in the critical ALL(*) prediction execution path.
*
* @since 4.5
*/
addDecisionOverride(decision: number, tokenIndex: number, forcedAlt: number): void;
get overrideDecisionRoot(): InterpreterRuleContext | undefined;
/** Rely on the error handler for this parser but, if no tokens are consumed
* to recover, add an error node. Otherwise, nothing is seen in the parse
* tree.
*/
protected recover(e: RecognitionException): void;
protected recoverInline(): Token;
/** Return the root of the parse, which can be useful if the parser
* bails out. You still can access the top node. Note that,
* because of the way left recursive rules add children, it's possible
* that the root will not have any children if the start rule immediately
* called and left recursive rule that fails.
*
* @since 4.5.1
*/
get rootContext(): InterpreterRuleContext;
}