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antlr4ts

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ANTLR 4 runtime for JavaScript written in Typescript

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"use strict"; /*! * Copyright 2016 The ANTLR Project. All rights reserved. * Licensed under the BSD-3-Clause license. See LICENSE file in the project root for license information. */ Object.defineProperty(exports, "__esModule", { value: true }); exports.CodePointBuffer = void 0; const assert = require("assert"); const Character = require("./misc/Character"); /** * Wrapper for `Uint8Array` / `Uint16Array` / `Int32Array`. */ class CodePointBuffer { constructor(buffer, size) { this.buffer = buffer; this._position = 0; this._size = size; } static withArray(buffer) { return new CodePointBuffer(buffer, buffer.length); } get position() { return this._position; } set position(newPosition) { if (newPosition < 0 || newPosition > this._size) { throw new RangeError(); } this._position = newPosition; } get remaining() { return this._size - this.position; } get(offset) { return this.buffer[offset]; } array() { return this.buffer.slice(0, this._size); } static builder(initialBufferSize) { return new CodePointBuffer.Builder(initialBufferSize); } } exports.CodePointBuffer = CodePointBuffer; (function (CodePointBuffer) { let Type; (function (Type) { Type[Type["BYTE"] = 0] = "BYTE"; Type[Type["CHAR"] = 1] = "CHAR"; Type[Type["INT"] = 2] = "INT"; })(Type || (Type = {})); class Builder { constructor(initialBufferSize) { this.type = 0 /* BYTE */; this.buffer = new Uint8Array(initialBufferSize); this.prevHighSurrogate = -1; this.position = 0; } build() { return new CodePointBuffer(this.buffer, this.position); } static roundUpToNextPowerOfTwo(i) { let nextPowerOfTwo = 32 - Math.clz32(i - 1); return Math.pow(2, nextPowerOfTwo); } ensureRemaining(remainingNeeded) { switch (this.type) { case 0 /* BYTE */: if (this.buffer.length - this.position < remainingNeeded) { let newCapacity = Builder.roundUpToNextPowerOfTwo(this.buffer.length + remainingNeeded); let newBuffer = new Uint8Array(newCapacity); newBuffer.set(this.buffer.subarray(0, this.position), 0); this.buffer = newBuffer; } break; case 1 /* CHAR */: if (this.buffer.length - this.position < remainingNeeded) { let newCapacity = Builder.roundUpToNextPowerOfTwo(this.buffer.length + remainingNeeded); let newBuffer = new Uint16Array(newCapacity); newBuffer.set(this.buffer.subarray(0, this.position), 0); this.buffer = newBuffer; } break; case 2 /* INT */: if (this.buffer.length - this.position < remainingNeeded) { let newCapacity = Builder.roundUpToNextPowerOfTwo(this.buffer.length + remainingNeeded); let newBuffer = new Int32Array(newCapacity); newBuffer.set(this.buffer.subarray(0, this.position), 0); this.buffer = newBuffer; } break; } } append(utf16In) { this.ensureRemaining(utf16In.length); this.appendArray(utf16In); } appendArray(utf16In) { switch (this.type) { case 0 /* BYTE */: this.appendArrayByte(utf16In); break; case 1 /* CHAR */: this.appendArrayChar(utf16In); break; case 2 /* INT */: this.appendArrayInt(utf16In); break; } } appendArrayByte(utf16In) { assert(this.prevHighSurrogate === -1); let input = utf16In; let inOffset = 0; let inLimit = utf16In.length; let outByte = this.buffer; let outOffset = this.position; while (inOffset < inLimit) { let c = input[inOffset]; if (c <= 0xFF) { outByte[outOffset] = c; } else { utf16In = utf16In.subarray(inOffset, inLimit); this.position = outOffset; if (!Character.isHighSurrogate(c)) { this.byteToCharBuffer(utf16In.length); this.appendArrayChar(utf16In); return; } else { this.byteToIntBuffer(utf16In.length); this.appendArrayInt(utf16In); return; } } inOffset++; outOffset++; } this.position = outOffset; } appendArrayChar(utf16In) { assert(this.prevHighSurrogate === -1); let input = utf16In; let inOffset = 0; let inLimit = utf16In.length; let outChar = this.buffer; let outOffset = this.position; while (inOffset < inLimit) { let c = input[inOffset]; if (!Character.isHighSurrogate(c)) { outChar[outOffset] = c; } else { utf16In = utf16In.subarray(inOffset, inLimit); this.position = outOffset; this.charToIntBuffer(utf16In.length); this.appendArrayInt(utf16In); return; } inOffset++; outOffset++; } this.position = outOffset; } appendArrayInt(utf16In) { let input = utf16In; let inOffset = 0; let inLimit = utf16In.length; let outInt = this.buffer; let outOffset = this.position; while (inOffset < inLimit) { let c = input[inOffset]; inOffset++; if (this.prevHighSurrogate !== -1) { if (Character.isLowSurrogate(c)) { outInt[outOffset] = String.fromCharCode(this.prevHighSurrogate, c).codePointAt(0); outOffset++; this.prevHighSurrogate = -1; } else { // Dangling high surrogate outInt[outOffset] = this.prevHighSurrogate; outOffset++; if (Character.isHighSurrogate(c)) { this.prevHighSurrogate = c; } else { outInt[outOffset] = c; outOffset++; this.prevHighSurrogate = -1; } } } else if (Character.isHighSurrogate(c)) { this.prevHighSurrogate = c; } else { outInt[outOffset] = c; outOffset++; } } if (this.prevHighSurrogate !== -1) { // Dangling high surrogate outInt[outOffset] = this.prevHighSurrogate; outOffset++; } this.position = outOffset; } byteToCharBuffer(toAppend) { // CharBuffers hold twice as much per unit as ByteBuffers, so start with half the capacity. let newBuffer = new Uint16Array(Math.max(this.position + toAppend, this.buffer.length >> 1)); newBuffer.set(this.buffer.subarray(0, this.position), 0); this.type = 1 /* CHAR */; this.buffer = newBuffer; } byteToIntBuffer(toAppend) { // IntBuffers hold four times as much per unit as ByteBuffers, so start with one quarter the capacity. let newBuffer = new Int32Array(Math.max(this.position + toAppend, this.buffer.length >> 2)); newBuffer.set(this.buffer.subarray(0, this.position), 0); this.type = 2 /* INT */; this.buffer = newBuffer; } charToIntBuffer(toAppend) { // IntBuffers hold two times as much per unit as ByteBuffers, so start with one half the capacity. let newBuffer = new Int32Array(Math.max(this.position + toAppend, this.buffer.length >> 1)); newBuffer.set(this.buffer.subarray(0, this.position), 0); this.type = 2 /* INT */; this.buffer = newBuffer; } } CodePointBuffer.Builder = Builder; })(CodePointBuffer = exports.CodePointBuffer || (exports.CodePointBuffer = {})); //# sourceMappingURL=CodePointBuffer.js.map