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antlr4ng

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Alternative JavaScript/TypeScript runtime for ANTLR4

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var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __name = (target, value) => __defProp(target, "name", { value, configurable: true }); var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); // src/atn/RuleTransition.ts var RuleTransition_exports = {}; __export(RuleTransition_exports, { RuleTransition: () => RuleTransition }); module.exports = __toCommonJS(RuleTransition_exports); // src/atn/Transition.ts var Transition = class { static { __name(this, "Transition"); } static INVALID = 0; static EPSILON = 1; static RANGE = 2; static RULE = 3; static PREDICATE = 4; // e.g., {isType(input.LT(1))} static ATOM = 5; static ACTION = 6; static SET = 7; // ~(A|B) or ~atom, wildcard, which convert to next static NOT_SET = 8; static WILDCARD = 9; static PRECEDENCE = 10; /** The target of this transition. */ target; constructor(target) { this.target = target; } /** * Determines if the transition is an "epsilon" transition. * * The default implementation returns `false`. * * @returns `true` if traversing this transition in the ATN does not * consume an input symbol; otherwise, `false` if traversing this * transition consumes (matches) an input symbol. */ get isEpsilon() { return false; } get label() { return null; } toString() { return ""; } }; // src/atn/RuleTransition.ts var RuleTransition = class extends Transition { static { __name(this, "RuleTransition"); } ruleIndex; precedence; followState; constructor(ruleStart, ruleIndex, precedence, followState) { super(ruleStart); this.ruleIndex = ruleIndex; this.precedence = precedence; this.followState = followState; } get isEpsilon() { return true; } get transitionType() { return Transition.RULE; } matches(_symbol, _minVocabSymbol, _maxVocabSymbol) { return false; } };