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antlr4ng

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Alternative JavaScript/TypeScript runtime for ANTLR4

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import { CharStream } from "./CharStream.js"; import { ParserRuleContext } from "./ParserRuleContext.js"; import { Recognizer } from "./Recognizer.js"; import { Token } from "./Token.js"; import { TokenStream } from "./TokenStream.js"; import { ATNSimulator } from "./atn/ATNSimulator.js"; import { IntervalSet } from "./misc/IntervalSet.js"; export interface IExceptionParams { message: string; recognizer: Recognizer<ATNSimulator> | null; input: CharStream | TokenStream | null; ctx: ParserRuleContext | null; } /** * The root of the ANTLR exception hierarchy. In general, ANTLR tracks just * 3 kinds of errors: prediction errors, failed predicate errors, and * mismatched input errors. In each case, the parser knows where it is * in the input, where it is in the ATN, the rule invocation stack, * and what kind of problem occurred. */ export declare class RecognitionException extends Error { ctx: ParserRuleContext | null; /** * The current {@link Token} when an error occurred. Since not all streams * support accessing symbols by index, we have to track the {@link Token} * instance itself */ offendingToken: Token | null; /** * Get the ATN state number the parser was in at the time the error * occurred. For {@link NoViableAltException} and * {@link LexerNoViableAltException} exceptions, this is the * {@link DecisionState} number. For others, it is the state whose outgoing * edge we couldn't match. */ offendingState: number; protected recognizer: Recognizer<ATNSimulator> | null; protected input: CharStream | TokenStream | null; constructor(params: IExceptionParams); /** * Gets the set of input symbols which could potentially follow the * previously matched symbol at the time this exception was thrown. * * If the set of expected tokens is not known and could not be computed, * this method returns `null`. * * @returns The set of token types that could potentially follow the current * state in the ATN, or `null` if the information is not available. */ getExpectedTokens(): IntervalSet | null; toString(): string; }