antd-mini
Version:
antd-mini 是支付宝小程序 UI 组件库,遵循 Ant Design 规范。
148 lines (147 loc) • 5.94 kB
JavaScript
import { __awaiter, __generator } from "tslib";
import { IndexBarDefaultProps } from './props';
import '../_util/assert-component2';
Component({
props: IndexBarDefaultProps,
data: {
touchClientY: 0,
touchKeyIndex: -1,
touchKey: '',
itemHeight: 16,
moving: false,
showMask: false,
currentKey: 0,
topRange: [],
hasDefaultSlot: true,
},
didMount: function () {
var _a = this.props, defaultCurrent = _a.defaultCurrent, items = _a.items;
this.initItemHeight();
this.initTopRange();
var _index = items.findIndex(function (u) { return defaultCurrent === u.label; });
this.setData({ currentKey: _index });
},
didUpdate: function (_prop) {
var _a = this.props, current = _a.current, items = _a.items;
if (_prop.current !== current) {
var _index = items.findIndex(function (u) { return current === u.label; });
this.setData({ currentKey: _index });
}
},
methods: {
// 初始化每个块的高度,用已计算滑动距离
initItemHeight: function () {
var _this = this;
my.createSelectorQuery()
.select("#ant-alphabet-0")
.boundingClientRect()
.exec(function (ret) {
if (ret[0] === null)
throw new Error('找不到Indexbar元素');
var height = ret[0].height;
_this.setData({ itemHeight: height });
});
},
onTouchStart: function (e) {
var moving = this.data.moving;
var items = this.props.items;
if (moving)
return;
var _a = e.target.dataset.item, item = _a.item, index = _a.index;
var point = (e && e.touches && e.touches[0]) || {};
var clientY = point.clientY;
this.setData({
touchClientY: clientY,
touchKeyIndex: index,
touchKey: items[index].label,
moving: true,
showMask: true,
currentKey: index,
});
this.onAlphabetClick(item, index); // 触摸开始
},
onAlphabetClick: function (item, index) {
return __awaiter(this, void 0, void 0, function () {
var _a, vibrate, onChange, _b;
return __generator(this, function (_c) {
switch (_c.label) {
case 0:
_a = this.props, vibrate = _a.vibrate, onChange = _a.onChange;
_b = vibrate;
if (!_b) return [3 /*break*/, 2];
return [4 /*yield*/, my.vibrateShort()];
case 1:
_b = (_c.sent());
_c.label = 2;
case 2:
_b;
onChange(item, index);
return [2 /*return*/];
}
});
});
},
onTouchEnd: function () {
// 没进入moving状态就不处理
if (!this.data.moving)
return;
this.setData({
touchKeyIndex: -1,
touchKey: '',
showMask: false,
moving: false,
});
},
onTouchMove: function (e) {
var _a = this.data, touchClientY = _a.touchClientY, touchKeyIndex = _a.touchKeyIndex, itemHeight = _a.itemHeight, touchKey = _a.touchKey;
var items = this.props.items;
var point = e.changedTouches[0];
var movePageY = point.clientY;
// 滑动距离
var movingHeight = Math.abs(movePageY - touchClientY);
// 滑动几个itemHeight的距离即等于滑动了几格,不那么精准,但是几乎可以忽略不计
var movingNum = parseInt("".concat(movingHeight / itemHeight), 10);
// 上 or 下
var isUp = movePageY < touchClientY;
// 新的触发的索引应该在哪个index
var newIndex = isUp
? touchKeyIndex - movingNum
: touchKeyIndex + movingNum;
// 超出索引列表范围 or 索引没变化return
if (!items[newIndex] || touchKey === items[newIndex].label)
return;
// 结算
this.setData({ touchKey: items[newIndex].label, currentKey: newIndex });
this.onAlphabetClick(items[newIndex], newIndex);
},
onScroll: function (e) {
var _a = this.data, topRange = _a.topRange, currentKey = _a.currentKey, moving = _a.moving;
var items = this.props.items;
var scrollTop = e.detail.scrollTop;
var newIndex = 0;
if (scrollTop + 1 > topRange[topRange.length - 1]) {
newIndex = topRange.length;
}
else {
newIndex = topRange.findIndex(function (h) { return scrollTop + 1 < h; });
}
if (currentKey !== newIndex - 1 && newIndex - 1 >= 0 && !moving) {
this.setData({ currentKey: newIndex - 1 });
this.onAlphabetClick(items[newIndex - 1], newIndex - 1);
}
},
initTopRange: function () {
var _this = this;
my.createSelectorQuery()
.selectAll('.ant-indexbar-side-list')
.boundingClientRect()
.exec(function (ret) {
var arr = [];
ret[0].forEach(function (u) {
arr.push(u.top - ret[0][0].top);
});
_this.setData({ topRange: arr, hasDefaultSlot: !!ret[0][0].height });
});
},
},
});