ant-design-vue
Version:
An enterprise-class UI design language and Vue-based implementation
157 lines • 4.84 kB
JavaScript
import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
import _typeof from "@babel/runtime/helpers/esm/typeof";
import { createVNode as _createVNode } from "vue";
import { defineComponent } from 'vue';
import classNames from '../_util/classNames';
import { initDefaultProps } from '../_util/props-util';
import Title from './Title';
import Paragraph from './Paragraph';
import useConfigInject from '../_util/hooks/useConfigInject';
import Element from './Element';
export var skeletonProps = function skeletonProps() {
return {
active: {
type: Boolean,
default: undefined
},
loading: {
type: Boolean,
default: undefined
},
prefixCls: String,
avatar: {
type: [Boolean, Object],
default: undefined
},
title: {
type: [Boolean, Object],
default: undefined
},
paragraph: {
type: [Boolean, Object],
default: undefined
},
round: {
type: Boolean,
default: undefined
}
};
};
function getComponentProps(prop) {
if (prop && _typeof(prop) === 'object') {
return prop;
}
return {};
}
function getAvatarBasicProps(hasTitle, hasParagraph) {
if (hasTitle && !hasParagraph) {
// Square avatar
return {
size: 'large',
shape: 'square'
};
}
return {
size: 'large',
shape: 'circle'
};
}
function getTitleBasicProps(hasAvatar, hasParagraph) {
if (!hasAvatar && hasParagraph) {
return {
width: '38%'
};
}
if (hasAvatar && hasParagraph) {
return {
width: '50%'
};
}
return {};
}
function getParagraphBasicProps(hasAvatar, hasTitle) {
var basicProps = {};
// Width
if (!hasAvatar || !hasTitle) {
basicProps.width = '61%';
}
// Rows
if (!hasAvatar && hasTitle) {
basicProps.rows = 3;
} else {
basicProps.rows = 2;
}
return basicProps;
}
var Skeleton = defineComponent({
compatConfig: {
MODE: 3
},
name: 'ASkeleton',
props: initDefaultProps(skeletonProps(), {
avatar: false,
title: true,
paragraph: true
}),
setup: function setup(props, _ref) {
var slots = _ref.slots;
var _useConfigInject = useConfigInject('skeleton', props),
prefixCls = _useConfigInject.prefixCls,
direction = _useConfigInject.direction;
return function () {
var _slots$default;
var loading = props.loading,
avatar = props.avatar,
title = props.title,
paragraph = props.paragraph,
active = props.active,
round = props.round;
var pre = prefixCls.value;
if (loading || props.loading === undefined) {
var _classNames;
var hasAvatar = !!avatar || avatar === '';
var hasTitle = !!title || title === '';
var hasParagraph = !!paragraph || paragraph === '';
// Avatar
var avatarNode;
if (hasAvatar) {
var avatarProps = _objectSpread(_objectSpread({
prefixCls: "".concat(pre, "-avatar")
}, getAvatarBasicProps(hasTitle, hasParagraph)), getComponentProps(avatar));
avatarNode = _createVNode("div", {
"class": "".concat(pre, "-header")
}, [_createVNode(Element, avatarProps, null)]);
}
var contentNode;
if (hasTitle || hasParagraph) {
// Title
var $title;
if (hasTitle) {
var titleProps = _objectSpread(_objectSpread({
prefixCls: "".concat(pre, "-title")
}, getTitleBasicProps(hasAvatar, hasParagraph)), getComponentProps(title));
$title = _createVNode(Title, titleProps, null);
}
// Paragraph
var paragraphNode;
if (hasParagraph) {
var paragraphProps = _objectSpread(_objectSpread({
prefixCls: "".concat(pre, "-paragraph")
}, getParagraphBasicProps(hasAvatar, hasTitle)), getComponentProps(paragraph));
paragraphNode = _createVNode(Paragraph, paragraphProps, null);
}
contentNode = _createVNode("div", {
"class": "".concat(pre, "-content")
}, [$title, paragraphNode]);
}
var cls = classNames(pre, (_classNames = {}, _defineProperty(_classNames, "".concat(pre, "-with-avatar"), hasAvatar), _defineProperty(_classNames, "".concat(pre, "-active"), active), _defineProperty(_classNames, "".concat(pre, "-rtl"), direction.value === 'rtl'), _defineProperty(_classNames, "".concat(pre, "-round"), round), _classNames));
return _createVNode("div", {
"class": cls
}, [avatarNode, contentNode]);
}
return (_slots$default = slots.default) === null || _slots$default === void 0 ? void 0 : _slots$default.call(slots);
};
}
});
export default Skeleton;