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ant-design-vue

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An enterprise-class UI design language and Vue-based implementation

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export default Tree; export const Tree: import("vue").DefineComponent<any, any, any, {}, { getDerivedState(props: any, prevState: any): { _prevProps: any; }; onNodeDragStart(event: any, node: any): void; /** * [Legacy] Select handler is less small than node, * so that this will trigger when drag enter node or select handler. * This is a little tricky if customize css without padding. * Better for use mouse move event to refresh drag state. * But let's just keep it to avoid event trigger logic change. */ onNodeDragEnter(event: any, node: any): void; onNodeDragOver(event: any, node: any): void; onNodeDragLeave(event: any, node: any): void; onNodeDragEnd(event: any, node: any): void; onNodeDrop(event: any, node: any): void; onNodeClick(e: any, treeNode: any): void; onNodeDoubleClick(e: any, treeNode: any): void; onNodeSelect(e: any, treeNode: any): void; onNodeCheck(e: any, treeNode: any, checked: any): void; onNodeLoad(treeNode: any): Promise<any>; onNodeExpand(e: any, treeNode: any): any; onNodeMouseEnter(event: any, node: any): void; onNodeMouseLeave(event: any, node: any): void; onNodeContextMenu(event: any, node: any): void; /** * Only update the value which is not in props */ setUncontrolledState(state: any): void; registerTreeNode(key: any, node: any): void; isKeyChecked(key: any): boolean; /** * [Legacy] Original logic use `key` as tracking clue. * We have to use `cloneElement` to pass `key`. */ renderTreeNode(child: any, index: any, level?: number): import("vue").VNode<any, any, { [key: string]: any; }>; }, { methods: { setState(state: {}, callback: any): void; __emit(...args: any[]): void; }; }, import("vue").ComponentOptionsMixin, Record<string, any>, string, import("vue").VNodeProps & import("vue").AllowedComponentProps & import("vue").ComponentCustomProps, Readonly<{ [x: string]: any; }> | Readonly<{ [x: string]: any; } & { [x: number]: any; }>, {} | { [x: string]: any; }>;