ant-design-vue
Version:
An enterprise-class UI design language and Vue-based implementation
55 lines (54 loc) • 2.13 kB
TypeScript
export default Tree;
export const Tree: import("vue").DefineComponent<any, any, any, {}, {
getDerivedState(props: any, prevState: any): {
_prevProps: any;
};
onNodeDragStart(event: any, node: any): void;
/**
* [Legacy] Select handler is less small than node,
* so that this will trigger when drag enter node or select handler.
* This is a little tricky if customize css without padding.
* Better for use mouse move event to refresh drag state.
* But let's just keep it to avoid event trigger logic change.
*/
onNodeDragEnter(event: any, node: any): void;
onNodeDragOver(event: any, node: any): void;
onNodeDragLeave(event: any, node: any): void;
onNodeDragEnd(event: any, node: any): void;
onNodeDrop(event: any, node: any): void;
onNodeClick(e: any, treeNode: any): void;
onNodeDoubleClick(e: any, treeNode: any): void;
onNodeSelect(e: any, treeNode: any): void;
onNodeCheck(e: any, treeNode: any, checked: any): void;
onNodeLoad(treeNode: any): Promise<any>;
onNodeExpand(e: any, treeNode: any): any;
onNodeMouseEnter(event: any, node: any): void;
onNodeMouseLeave(event: any, node: any): void;
onNodeContextMenu(event: any, node: any): void;
/**
* Only update the value which is not in props
*/
setUncontrolledState(state: any): void;
registerTreeNode(key: any, node: any): void;
isKeyChecked(key: any): boolean;
/**
* [Legacy] Original logic use `key` as tracking clue.
* We have to use `cloneElement` to pass `key`.
*/
renderTreeNode(child: any, index: any, level?: number): import("vue").VNode<any, any, {
[key: string]: any;
}>;
}, {
methods: {
setState(state: {}, callback: any): void;
__emit(...args: any[]): void;
};
}, import("vue").ComponentOptionsMixin, Record<string, any>, string, import("vue").VNodeProps & import("vue").AllowedComponentProps & import("vue").ComponentCustomProps, Readonly<{
[x: string]: any;
}> | Readonly<{
[x: string]: any;
} & {
[x: number]: any;
}>, {} | {
[x: string]: any;
}>;