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ant-design-vue

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An enterprise-class UI design language and Vue-based implementation

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import { createVNode as _createVNode } from "vue"; function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); } function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); } function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _iterableToArray(iter) { if (typeof Symbol !== "undefined" && Symbol.iterator in Object(iter)) return Array.from(iter); } function _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; } import classNames from '../../_util/classNames'; import PropTypes, { withUndefined } from '../../_util/vue-types'; import BaseMixin from '../../_util/BaseMixin'; import { initDefaultProps, hasProp } from '../../_util/props-util'; import Track from './common/Track'; import createSlider from './common/createSlider'; import * as utils from './utils'; var _trimAlignValue = function trimAlignValue(_ref) { var value = _ref.value, handle = _ref.handle, bounds = _ref.bounds, props = _ref.props; var allowCross = props.allowCross, pushable = props.pushable; var thershold = Number(pushable); var valInRange = utils.ensureValueInRange(value, props); var valNotConflict = valInRange; if (!allowCross && handle != null && bounds !== undefined) { if (handle > 0 && valInRange <= bounds[handle - 1] + thershold) { valNotConflict = bounds[handle - 1] + thershold; } if (handle < bounds.length - 1 && valInRange >= bounds[handle + 1] - thershold) { valNotConflict = bounds[handle + 1] - thershold; } } return utils.ensureValuePrecision(valNotConflict, props); }; var rangeProps = { defaultValue: PropTypes.arrayOf(PropTypes.number), value: PropTypes.arrayOf(PropTypes.number), count: PropTypes.number, pushable: withUndefined(PropTypes.oneOfType([PropTypes.looseBool, PropTypes.number])), allowCross: PropTypes.looseBool, disabled: PropTypes.looseBool, reverse: PropTypes.looseBool, tabindex: PropTypes.arrayOf(PropTypes.number), prefixCls: PropTypes.string, min: PropTypes.number, max: PropTypes.number, autofocus: PropTypes.looseBool }; var Range = { name: 'Range', inheritAttrs: false, displayName: 'Range', mixins: [BaseMixin], props: initDefaultProps(rangeProps, { count: 1, allowCross: true, pushable: false, tabindex: [] }), data: function data() { var _this = this; var count = this.count, min = this.min, max = this.max; var initialValue = Array.apply(void 0, _toConsumableArray(Array(count + 1))).map(function () { return min; }); var defaultValue = hasProp(this, 'defaultValue') ? this.defaultValue : initialValue; var value = this.value; if (value === undefined) { value = defaultValue; } var bounds = value.map(function (v, i) { return _trimAlignValue({ value: v, handle: i, props: _this.$props }); }); var recent = bounds[0] === max ? 0 : bounds.length - 1; return { sHandle: null, recent: recent, bounds: bounds }; }, watch: { value: { handler: function handler(val) { var bounds = this.bounds; this.setChangeValue(val || bounds); }, deep: true }, min: function min() { var value = this.value; this.setChangeValue(value || this.bounds); }, max: function max() { var value = this.value; this.setChangeValue(value || this.bounds); } }, methods: { setChangeValue: function setChangeValue(value) { var _this2 = this; var bounds = this.bounds; var nextBounds = value.map(function (v, i) { return _trimAlignValue({ value: v, handle: i, bounds: bounds, props: _this2.$props }); }); if (nextBounds.length === bounds.length && nextBounds.every(function (v, i) { return v === bounds[i]; })) return; this.setState({ bounds: nextBounds }); if (value.some(function (v) { return utils.isValueOutOfRange(v, _this2.$props); })) { var newValues = value.map(function (v) { return utils.ensureValueInRange(v, _this2.$props); }); this.__emit('change', newValues); } }, onChange: function onChange(state) { var isNotControlled = !hasProp(this, 'value'); if (isNotControlled) { this.setState(state); } else { var controlledState = {}; ['sHandle', 'recent'].forEach(function (item) { if (state[item] !== undefined) { controlledState[item] = state[item]; } }); if (Object.keys(controlledState).length) { this.setState(controlledState); } } var data = _extends(_extends({}, this.$data), state); var changedValue = data.bounds; this.__emit('change', changedValue); }, onStart: function onStart(position) { var bounds = this.bounds; this.__emit('beforeChange', bounds); var value = this.calcValueByPos(position); this.startValue = value; this.startPosition = position; var closestBound = this.getClosestBound(value); this.prevMovedHandleIndex = this.getBoundNeedMoving(value, closestBound); this.setState({ sHandle: this.prevMovedHandleIndex, recent: this.prevMovedHandleIndex }); var prevValue = bounds[this.prevMovedHandleIndex]; if (value === prevValue) return; var nextBounds = _toConsumableArray(bounds); nextBounds[this.prevMovedHandleIndex] = value; this.onChange({ bounds: nextBounds }); }, onEnd: function onEnd(force) { var sHandle = this.sHandle; this.removeDocumentEvents(); if (sHandle !== null || force) { this.__emit('afterChange', this.bounds); } this.setState({ sHandle: null }); }, onMove: function onMove(e, position) { utils.pauseEvent(e); var bounds = this.bounds, sHandle = this.sHandle; var value = this.calcValueByPos(position); var oldValue = bounds[sHandle]; if (value === oldValue) return; this.moveTo(value); }, onKeyboard: function onKeyboard(e) { var _this$$props = this.$props, reverse = _this$$props.reverse, vertical = _this$$props.vertical; var valueMutator = utils.getKeyboardValueMutator(e, vertical, reverse); if (valueMutator) { utils.pauseEvent(e); var bounds = this.bounds, sHandle = this.sHandle; var oldValue = bounds[sHandle === null ? this.recent : sHandle]; var mutatedValue = valueMutator(oldValue, this.$props); var value = _trimAlignValue({ value: mutatedValue, handle: sHandle, bounds: bounds, props: this.$props }); if (value === oldValue) return; var isFromKeyboardEvent = true; this.moveTo(value, isFromKeyboardEvent); } }, getClosestBound: function getClosestBound(value) { var bounds = this.bounds; var closestBound = 0; for (var i = 1; i < bounds.length - 1; ++i) { if (value > bounds[i]) { closestBound = i; } } if (Math.abs(bounds[closestBound + 1] - value) < Math.abs(bounds[closestBound] - value)) { closestBound += 1; } return closestBound; }, getBoundNeedMoving: function getBoundNeedMoving(value, closestBound) { var bounds = this.bounds, recent = this.recent; var boundNeedMoving = closestBound; var isAtTheSamePoint = bounds[closestBound + 1] === bounds[closestBound]; if (isAtTheSamePoint && bounds[recent] === bounds[closestBound]) { boundNeedMoving = recent; } if (isAtTheSamePoint && value !== bounds[closestBound + 1]) { boundNeedMoving = value < bounds[closestBound + 1] ? closestBound : closestBound + 1; } return boundNeedMoving; }, getLowerBound: function getLowerBound() { return this.bounds[0]; }, getUpperBound: function getUpperBound() { var bounds = this.bounds; return bounds[bounds.length - 1]; }, /** * Returns an array of possible slider points, taking into account both * `marks` and `step`. The result is cached. */ getPoints: function getPoints() { var marks = this.marks, step = this.step, min = this.min, max = this.max; var cache = this._getPointsCache; if (!cache || cache.marks !== marks || cache.step !== step) { var pointsObject = _extends({}, marks); if (step !== null) { for (var point = min; point <= max; point += step) { pointsObject[point] = point; } } var points = Object.keys(pointsObject).map(parseFloat); points.sort(function (a, b) { return a - b; }); this._getPointsCache = { marks: marks, step: step, points: points }; } return this._getPointsCache.points; }, moveTo: function moveTo(value, isFromKeyboardEvent) { var _this3 = this; var nextBounds = _toConsumableArray(this.bounds); var sHandle = this.sHandle, recent = this.recent; var handle = sHandle === null ? recent : sHandle; nextBounds[handle] = value; var nextHandle = handle; if (this.$props.pushable !== false) { this.pushSurroundingHandles(nextBounds, nextHandle); } else if (this.$props.allowCross) { nextBounds.sort(function (a, b) { return a - b; }); nextHandle = nextBounds.indexOf(value); } this.onChange({ recent: nextHandle, sHandle: nextHandle, bounds: nextBounds }); if (isFromKeyboardEvent) { // known problem: because setState is async, // so trigger focus will invoke handler's onEnd and another handler's onStart too early, // cause onBeforeChange and onAfterChange receive wrong value. // here use setState callback to hack,but not elegant this.__emit('afterChange', nextBounds); this.setState({}, function () { _this3.handlesRefs[nextHandle].focus(); }); this.onEnd(); } }, pushSurroundingHandles: function pushSurroundingHandles(bounds, handle) { var value = bounds[handle]; var threshold = this.pushable; threshold = Number(threshold); var direction = 0; if (bounds[handle + 1] - value < threshold) { direction = +1; // push to right } if (value - bounds[handle - 1] < threshold) { direction = -1; // push to left } if (direction === 0) { return; } var nextHandle = handle + direction; var diffToNext = direction * (bounds[nextHandle] - value); if (!this.pushHandle(bounds, nextHandle, direction, threshold - diffToNext)) { // revert to original value if pushing is impossible bounds[handle] = bounds[nextHandle] - direction * threshold; } }, pushHandle: function pushHandle(bounds, handle, direction, amount) { var originalValue = bounds[handle]; var currentValue = bounds[handle]; while (direction * (currentValue - originalValue) < amount) { if (!this.pushHandleOnePoint(bounds, handle, direction)) { // can't push handle enough to create the needed `amount` gap, so we // revert its position to the original value bounds[handle] = originalValue; return false; } currentValue = bounds[handle]; } // the handle was pushed enough to create the needed `amount` gap return true; }, pushHandleOnePoint: function pushHandleOnePoint(bounds, handle, direction) { var points = this.getPoints(); var pointIndex = points.indexOf(bounds[handle]); var nextPointIndex = pointIndex + direction; if (nextPointIndex >= points.length || nextPointIndex < 0) { // reached the minimum or maximum available point, can't push anymore return false; } var nextHandle = handle + direction; var nextValue = points[nextPointIndex]; var threshold = this.pushable; var diffToNext = direction * (bounds[nextHandle] - nextValue); if (!this.pushHandle(bounds, nextHandle, direction, threshold - diffToNext)) { // couldn't push next handle, so we won't push this one either return false; } // push the handle bounds[handle] = nextValue; return true; }, trimAlignValue: function trimAlignValue(value) { var sHandle = this.sHandle, bounds = this.bounds; return _trimAlignValue({ value: value, handle: sHandle, bounds: bounds, props: this.$props }); }, ensureValueNotConflict: function ensureValueNotConflict(handle, val, _ref2) { var allowCross = _ref2.allowCross, thershold = _ref2.pushable; var state = this.$data || {}; var bounds = state.bounds; handle = handle === undefined ? state.sHandle : handle; thershold = Number(thershold); /* eslint-disable eqeqeq */ if (!allowCross && handle != null && bounds !== undefined) { if (handle > 0 && val <= bounds[handle - 1] + thershold) { return bounds[handle - 1] + thershold; } if (handle < bounds.length - 1 && val >= bounds[handle + 1] - thershold) { return bounds[handle + 1] - thershold; } } /* eslint-enable eqeqeq */ return val; }, getTrack: function getTrack(_ref3) { var bounds = _ref3.bounds, prefixCls = _ref3.prefixCls, reverse = _ref3.reverse, vertical = _ref3.vertical, included = _ref3.included, offsets = _ref3.offsets, trackStyle = _ref3.trackStyle; return bounds.slice(0, -1).map(function (_, index) { var _classNames; var i = index + 1; var trackClassName = classNames((_classNames = {}, _defineProperty(_classNames, "".concat(prefixCls, "-track"), true), _defineProperty(_classNames, "".concat(prefixCls, "-track-").concat(i), true), _classNames)); return _createVNode(Track, { "class": trackClassName, "vertical": vertical, "reverse": reverse, "included": included, "offset": offsets[i - 1], "length": offsets[i] - offsets[i - 1], "style": trackStyle[index], "key": i }, null); }); }, renderSlider: function renderSlider() { var _this4 = this; var sHandle = this.sHandle, bounds = this.bounds, prefixCls = this.prefixCls, vertical = this.vertical, included = this.included, disabled = this.disabled, min = this.min, max = this.max, reverse = this.reverse, handle = this.handle, defaultHandle = this.defaultHandle, trackStyle = this.trackStyle, handleStyle = this.handleStyle, tabindex = this.tabindex; var handleGenerator = handle || defaultHandle; var offsets = bounds.map(function (v) { return _this4.calcOffset(v); }); var handleClassName = "".concat(prefixCls, "-handle"); var handles = bounds.map(function (v, i) { var _classNames2; var _tabIndex = tabindex[i] || 0; if (disabled || tabindex[i] === null) { _tabIndex = null; } return handleGenerator({ class: classNames((_classNames2 = {}, _defineProperty(_classNames2, handleClassName, true), _defineProperty(_classNames2, "".concat(handleClassName, "-").concat(i + 1), true), _classNames2)), prefixCls: prefixCls, vertical: vertical, offset: offsets[i], value: v, dragging: sHandle === i, index: i, tabindex: _tabIndex, min: min, max: max, reverse: reverse, disabled: disabled, style: handleStyle[i], ref: function ref(h) { return _this4.saveHandle(i, h); }, onFocus: _this4.onFocus, onBlur: _this4.onBlur }); }); return { tracks: this.getTrack({ bounds: bounds, prefixCls: prefixCls, reverse: reverse, vertical: vertical, included: included, offsets: offsets, trackStyle: trackStyle }), handles: handles }; } } }; export default createSlider(Range);