anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
47 lines (41 loc) • 2.07 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace xrs_kill_wounded {
export const actid: number
export const evaid: number
export const hostage_list: AnyTable
export const ini: system_ini
export function add_common_precondition(action: any): void
export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, st: AnyTable, temp?: AnyTable): void
export function configure_actions(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp?: AnyTable): void
export function is_under_kill_wounded(npc: CGameObject): boolean
export function on_game_start(): boolean
export function setup_generic_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp?: AnyTable): void
}
/** @customConstructor act_kill_wounded */
class act_kill_wounded extends action_base {
st: TODO // @generated field — refine type
constructor(name: string, storage: AnyTable)
initialize(): void
reset(): void
execute(): void
begin_kill_wounded(vo: CGameObject): void
finalize(): void
}
/** @customConstructor eva_kill_wounded */
class eva_kill_wounded extends property_evaluator {
st: TODO // @generated field — refine type
constructor(name: string, storage: AnyTable)
find_target(): boolean
evaluate(): boolean
}
namespace xrs_kill_wounded {
/** Anomaly `class "act_kill_wounded"` is also reachable on the `xrs_kill_wounded` script namespace; typed as
* the instance so its methods can be captured/overridden (`xrs_kill_wounded.act_kill_wounded.Method = ...`). */
export const act_kill_wounded: act_kill_wounded
/** Anomaly `class "eva_kill_wounded"` is also reachable on the `xrs_kill_wounded` script namespace; typed as
* the instance so its methods can be captured/overridden (`xrs_kill_wounded.eva_kill_wounded.Method = ...`). */
export const eva_kill_wounded: eva_kill_wounded
}
}