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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace xrs_kill_wounded { export const actid: number export const evaid: number export const hostage_list: AnyTable export const ini: system_ini export function add_common_precondition(action: any): void export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, st: AnyTable, temp?: AnyTable): void export function configure_actions(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp?: AnyTable): void export function is_under_kill_wounded(npc: CGameObject): boolean export function on_game_start(): boolean export function setup_generic_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp?: AnyTable): void } /** @customConstructor act_kill_wounded */ class act_kill_wounded extends action_base { st: TODO // @generated field — refine type constructor(name: string, storage: AnyTable) initialize(): void reset(): void execute(): void begin_kill_wounded(vo: CGameObject): void finalize(): void } /** @customConstructor eva_kill_wounded */ class eva_kill_wounded extends property_evaluator { st: TODO // @generated field — refine type constructor(name: string, storage: AnyTable) find_target(): boolean evaluate(): boolean } namespace xrs_kill_wounded { /** Anomaly `class "act_kill_wounded"` is also reachable on the `xrs_kill_wounded` script namespace; typed as * the instance so its methods can be captured/overridden (`xrs_kill_wounded.act_kill_wounded.Method = ...`). */ export const act_kill_wounded: act_kill_wounded /** Anomaly `class "eva_kill_wounded"` is also reachable on the `xrs_kill_wounded` script namespace; typed as * the instance so its methods can be captured/overridden (`xrs_kill_wounded.eva_kill_wounded.Method = ...`). */ export const eva_kill_wounded: eva_kill_wounded } }