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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ declare namespace xr_zones { export function bind(obj: CGameObject): void export function purge_arena_items(name: string): void } /** @customConstructor arena_zone_binder */ declare class arena_zone_binder extends object_binder { saved_obj: TODO // @generated field — refine type constructor(obj: CGameObject) net_spawn(server_object: CseAbstract): boolean net_destroy(): void purge_items(): void save(packet: net_packet): void load(packet: net_packet): void on_enter(zone: CGameObject, obj: CGameObject): void on_exit(zone: CGameObject, obj: CGameObject): void } /** @customConstructor script_zone_binder */ declare class script_zone_binder { constructor(obj: CGameObject) net_spawn(se_obj: CseAbstract): boolean net_destroy(): void save(packet: net_packet): void load(packet: net_packet): void on_enter(zone: CGameObject, obj: CGameObject): void on_exit(zone: CGameObject, obj: CGameObject): void } declare namespace xr_zones { /** Anomaly `class "arena_zone_binder"` is also reachable on the `xr_zones` script namespace; typed as * the instance so its methods can be captured/overridden (`xr_zones.arena_zone_binder.Method = ...`). */ export const arena_zone_binder: arena_zone_binder /** Anomaly `class "script_zone_binder"` is also reachable on the `xr_zones` script namespace; typed as * the instance so its methods can be captured/overridden (`xr_zones.script_zone_binder.Method = ...`). */ export const script_zone_binder: script_zone_binder }