anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
45 lines (39 loc) • 1.96 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace xr_walker {
export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void
export function set_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void
}
/** @customConstructor action_walker_activity */
class action_walker_activity extends action_base {
avail_actions: TODO // @generated field — refine type
camp: TODO // @generated field — refine type
in_camp: TODO // @generated field — refine type
move_mgr: TODO // @generated field — refine type
st: TODO // @generated field — refine type
constructor(npc: CGameObject, action_name: string, storage: AnyTable)
initialize(): void
activate_scheme(loading: boolean, npc: CGameObject): void
reset_scheme(loading: boolean, npc: CGameObject): void
execute(): void
update(): void
finalize(): void
position_riched(): boolean
net_destroy(npc: CGameObject): void
}
/** @customConstructor evaluator_need_walker */
class evaluator_need_walker extends property_evaluator {
st: TODO // @generated field — refine type
constructor(storage: AnyTable, name: string)
evaluate(): boolean
}
namespace xr_walker {
/** Anomaly `class "action_walker_activity"` is also reachable on the `xr_walker` script namespace; typed as
* the instance so its methods can be captured/overridden (`xr_walker.action_walker_activity.Method = ...`). */
export const action_walker_activity: action_walker_activity
/** Anomaly `class "evaluator_need_walker"` is also reachable on the `xr_walker` script namespace; typed as
* the instance so its methods can be captured/overridden (`xr_walker.evaluator_need_walker.Method = ...`). */
export const evaluator_need_walker: evaluator_need_walker
}
}