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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace xr_sleeper { export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void export function is_npc_asleep(npc: CGameObject): boolean export function set_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void } /** @customConstructor action_sleeper_activity */ class action_sleeper_activity extends action_base { move_mgr: TODO // @generated field — refine type st: TODO // @generated field — refine type state: TODO // @generated field — refine type timer: TODO // @generated field — refine type was_reset: boolean // @generated field — refine type constructor(npc: CGameObject, action_name: string, storage: AnyTable) initialize(): void reset_scheme(): void activate_scheme(): void callback(mode: number, number: number): boolean execute(): void finalize(): void } /** @customConstructor evaluator_need_sleeper */ class evaluator_need_sleeper extends property_evaluator { st: TODO // @generated field — refine type constructor(name: string, storage: AnyTable) evaluate(): boolean } namespace xr_sleeper { /** Anomaly `class "action_sleeper_activity"` is also reachable on the `xr_sleeper` script namespace; typed as * the instance so its methods can be captured/overridden (`xr_sleeper.action_sleeper_activity.Method = ...`). */ export const action_sleeper_activity: action_sleeper_activity /** Anomaly `class "evaluator_need_sleeper"` is also reachable on the `xr_sleeper` script namespace; typed as * the instance so its methods can be captured/overridden (`xr_sleeper.evaluator_need_sleeper.Method = ...`). */ export const evaluator_need_sleeper: evaluator_need_sleeper } }