anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
44 lines (38 loc) • 1.93 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace xr_sleeper {
export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void
export function is_npc_asleep(npc: CGameObject): boolean
export function set_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void
}
/** @customConstructor action_sleeper_activity */
class action_sleeper_activity extends action_base {
move_mgr: TODO // @generated field — refine type
st: TODO // @generated field — refine type
state: TODO // @generated field — refine type
timer: TODO // @generated field — refine type
was_reset: boolean // @generated field — refine type
constructor(npc: CGameObject, action_name: string, storage: AnyTable)
initialize(): void
reset_scheme(): void
activate_scheme(): void
callback(mode: number, number: number): boolean
execute(): void
finalize(): void
}
/** @customConstructor evaluator_need_sleeper */
class evaluator_need_sleeper extends property_evaluator {
st: TODO // @generated field — refine type
constructor(name: string, storage: AnyTable)
evaluate(): boolean
}
namespace xr_sleeper {
/** Anomaly `class "action_sleeper_activity"` is also reachable on the `xr_sleeper` script namespace; typed as
* the instance so its methods can be captured/overridden (`xr_sleeper.action_sleeper_activity.Method = ...`). */
export const action_sleeper_activity: action_sleeper_activity
/** Anomaly `class "evaluator_need_sleeper"` is also reachable on the `xr_sleeper` script namespace; typed as
* the instance so its methods can be captured/overridden (`xr_sleeper.evaluator_need_sleeper.Method = ...`). */
export const evaluator_need_sleeper: evaluator_need_sleeper
}
}