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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace xr_hit { export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, st: AnyTable, temp: AnyTable): void export function disable_generic_scheme(npc: CGameObject, scheme: string, stype: number): void export function setup_generic_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp: AnyTable): void } /** @customConstructor action_process_hit */ class action_process_hit { object: TODO // @generated field — refine type st: TODO // @generated field — refine type constructor(obj: CGameObject, storage: AnyTable) hit_callback(obj: CGameObject, amount: number, local_direction: vector, who: CGameObject, bone_index: number): void } namespace xr_hit { /** Anomaly `class "action_process_hit"` is also reachable on the `xr_hit` script namespace; typed as * the instance so its methods can be captured/overridden (`xr_hit.action_process_hit.Method = ...`). */ export const action_process_hit: action_process_hit } }