anomaly-packer
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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
42 lines (36 loc) • 2.09 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace xr_help_wounded {
export const ini: system_ini
export function add_to_binder(npc: CGameObject, char_ini: system_ini, scheme: string, section: Section.Item, st: AnyTable, temp?: AnyTable): void
export function configure_actions(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp?: AnyTable): void
export function help_wounded(npc: CGameObject): boolean
export function is_under_help_wounded(npc: CGameObject): boolean
export function reset_generic_scheme(npc: CGameObject, scheme: string, section: Section.Item, stype: number, t: AnyTable): void
export function setup_generic_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp?: AnyTable): void
}
/** @customConstructor action_help_wounded */
class action_help_wounded extends action_base {
a: TODO // @generated field — refine type
constructor(npc_name: string, action_name: string, storage: AnyTable)
initialize(): void
execute(): void
finalize(): void
}
/** @customConstructor evaluator_wounded_exist */
class evaluator_wounded_exist extends property_evaluator {
a: TODO // @generated field — refine type
constructor(name: string, storage: AnyTable, npc: CGameObject)
find_valid_target(): boolean
evaluate(): boolean
}
namespace xr_help_wounded {
/** Anomaly `class "action_help_wounded"` is also reachable on the `xr_help_wounded` script namespace; typed as
* the instance so its methods can be captured/overridden (`xr_help_wounded.action_help_wounded.Method = ...`). */
export const action_help_wounded: action_help_wounded
/** Anomaly `class "evaluator_wounded_exist"` is also reachable on the `xr_help_wounded` script namespace; typed as
* the instance so its methods can be captured/overridden (`xr_help_wounded.evaluator_wounded_exist.Method = ...`). */
export const evaluator_wounded_exist: evaluator_wounded_exist
}
}