anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
56 lines (49 loc) • 2.73 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace xr_gather_items {
export const actid: number
export const evaid: number
export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, st: AnyTable, temp?: AnyTable): void
export function configure_actions(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp?: AnyTable): void
export function gather_item(npc: CGameObject): void
export function is_under_gather_items(npc: CGameObject): boolean
export function near_actor(obj: CGameObject): boolean
export function npc_add_precondition(action: any): void
export function on_game_start(): void
export function reset_generic_scheme(npc: CGameObject, scheme: string, section: Section.Item, stype: number, st: AnyTable): void
export function setup_generic_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, stype: number, temp?: AnyTable): void
}
/** @customConstructor act_gather_itm */
class act_gather_itm extends action_base {
st: TODO // @generated field — refine type
constructor(name: string, storage: AnyTable)
initialize(): void
execute(): void
finalize(): void
}
/** @customConstructor eva_gather_itm */
class eva_gather_itm extends property_evaluator {
st: TODO // @generated field — refine type
constructor(name: string, storage: AnyTable, npc: CGameObject)
find_valid_item(): boolean
evaluate(): boolean
}
/** @customConstructor evaluator_gather_items */
class evaluator_gather_items extends property_evaluator {
st: TODO // @generated field — refine type
constructor(name: string, storage: AnyTable, npc: CGameObject)
evaluate(): boolean
}
namespace xr_gather_items {
/** Anomaly `class "act_gather_itm"` is also reachable on the `xr_gather_items` script namespace; typed as
* the instance so its methods can be captured/overridden (`xr_gather_items.act_gather_itm.Method = ...`). */
export const act_gather_itm: act_gather_itm
/** Anomaly `class "eva_gather_itm"` is also reachable on the `xr_gather_items` script namespace; typed as
* the instance so its methods can be captured/overridden (`xr_gather_items.eva_gather_itm.Method = ...`). */
export const eva_gather_itm: eva_gather_itm
/** Anomaly `class "evaluator_gather_items"` is also reachable on the `xr_gather_items` script namespace; typed as
* the instance so its methods can be captured/overridden (`xr_gather_items.evaluator_gather_items.Method = ...`). */
export const evaluator_gather_items: evaluator_gather_items
}
}