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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace xr_cover { export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void export function set_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void } /** @customConstructor action_cover */ class action_cover extends action_base { cover_position: TODO // @generated field — refine type cover_vertex_id: TODO // @generated field — refine type enemy_random_position: TODO // @generated field — refine type st: TODO // @generated field — refine type constructor(npc_name: string, action_name: string, storage: AnyTable) initialize(): void activate_scheme(): void execute(): void finalize(): void position_riched(): boolean } /** @customConstructor evaluator_need_cover */ class evaluator_need_cover extends property_evaluator { st: TODO // @generated field — refine type constructor(storage: AnyTable, name: string) evaluate(): boolean } namespace xr_cover { /** Anomaly `class "action_cover"` is also reachable on the `xr_cover` script namespace; typed as * the instance so its methods can be captured/overridden (`xr_cover.action_cover.Method = ...`). */ export const action_cover: action_cover /** Anomaly `class "evaluator_need_cover"` is also reachable on the `xr_cover` script namespace; typed as * the instance so its methods can be captured/overridden (`xr_cover.evaluator_need_cover.Method = ...`). */ export const evaluator_need_cover: evaluator_need_cover } }