anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
41 lines (35 loc) • 1.71 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace xr_cover {
export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void
export function set_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void
}
/** @customConstructor action_cover */
class action_cover extends action_base {
cover_position: TODO // @generated field — refine type
cover_vertex_id: TODO // @generated field — refine type
enemy_random_position: TODO // @generated field — refine type
st: TODO // @generated field — refine type
constructor(npc_name: string, action_name: string, storage: AnyTable)
initialize(): void
activate_scheme(): void
execute(): void
finalize(): void
position_riched(): boolean
}
/** @customConstructor evaluator_need_cover */
class evaluator_need_cover extends property_evaluator {
st: TODO // @generated field — refine type
constructor(storage: AnyTable, name: string)
evaluate(): boolean
}
namespace xr_cover {
/** Anomaly `class "action_cover"` is also reachable on the `xr_cover` script namespace; typed as
* the instance so its methods can be captured/overridden (`xr_cover.action_cover.Method = ...`). */
export const action_cover: action_cover
/** Anomaly `class "evaluator_need_cover"` is also reachable on the `xr_cover` script namespace; typed as
* the instance so its methods can be captured/overridden (`xr_cover.evaluator_need_cover.Method = ...`). */
export const evaluator_need_cover: evaluator_need_cover
}
}