anomaly-packer
Version:
Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.
44 lines (38 loc) • 1.89 kB
TypeScript
/** @noSelfInFile */
import type { Section } from 'anomaly-packer'
declare global {
namespace xr_campfire_point {
export const actid: number
export const evaid: number
export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void
export function set_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void
}
/** @customConstructor action_point_campfire */
class action_point_campfire extends action_base {
__dtimer: TODO // @generated field — refine type
current_action: TODO // @generated field — refine type
in_camp: TODO // @generated field — refine type
st: TODO // @generated field — refine type
constructor(npc_name: string, action_name: string, storage: AnyTable)
initialize(): void
activate_scheme(): void
execute(): void
get_camp_action(): string | undefined
finalize(): void
position_riched(): boolean
}
/** @customConstructor evaluator_need_job */
class evaluator_need_job extends property_evaluator {
st: TODO // @generated field — refine type
constructor(storage: AnyTable, name: string)
evaluate(): boolean
}
namespace xr_campfire_point {
/** Anomaly `class "action_point_campfire"` is also reachable on the `xr_campfire_point` script namespace; typed as
* the instance so its methods can be captured/overridden (`xr_campfire_point.action_point_campfire.Method = ...`). */
export const action_point_campfire: action_point_campfire
/** Anomaly `class "evaluator_need_job"` is also reachable on the `xr_campfire_point` script namespace; typed as
* the instance so its methods can be captured/overridden (`xr_campfire_point.evaluator_need_job.Method = ...`). */
export const evaluator_need_job: evaluator_need_job
}
}