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anomaly-packer

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Anomaly Packer is a utility package for STALKER Anomaly creators to help them develop addons at speed with TypeScript's type-safety and game-oriented build tools.

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/** @noSelfInFile */ import type { Section } from 'anomaly-packer' declare global { namespace xr_campfire_point { export const actid: number export const evaid: number export function add_to_binder(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, storage: AnyTable): void export function set_scheme(npc: CGameObject, ini: system_ini, scheme: string, section: Section.Item, gulag_name: string): void } /** @customConstructor action_point_campfire */ class action_point_campfire extends action_base { __dtimer: TODO // @generated field — refine type current_action: TODO // @generated field — refine type in_camp: TODO // @generated field — refine type st: TODO // @generated field — refine type constructor(npc_name: string, action_name: string, storage: AnyTable) initialize(): void activate_scheme(): void execute(): void get_camp_action(): string | undefined finalize(): void position_riched(): boolean } /** @customConstructor evaluator_need_job */ class evaluator_need_job extends property_evaluator { st: TODO // @generated field — refine type constructor(storage: AnyTable, name: string) evaluate(): boolean } namespace xr_campfire_point { /** Anomaly `class "action_point_campfire"` is also reachable on the `xr_campfire_point` script namespace; typed as * the instance so its methods can be captured/overridden (`xr_campfire_point.action_point_campfire.Method = ...`). */ export const action_point_campfire: action_point_campfire /** Anomaly `class "evaluator_need_job"` is also reachable on the `xr_campfire_point` script namespace; typed as * the instance so its methods can be captured/overridden (`xr_campfire_point.evaluator_need_job.Method = ...`). */ export const evaluator_need_job: evaluator_need_job } }